Invincibility (D20 Modern Equipment)

From D&D Wiki

Jump to: navigation, search

Invincibility[edit]

When this is activated (a standard action), the creature or character takes no damage (with the exception of falling damage) of any sort for two rounds. The creature or character cannot be killed for the duration of the effect. Essentially, the creature or character becomes invincible for two rounds. Each invincibility can be used only once.

Invincibility has a purchase DC of 50, with a restriction of Mil (+3), and weighs 5lbs.


Back to Main PageD20 ModernEquipment.
Back to Main PageD20 ModernCampaign SettingsHaloEquipmentItems.

FairUse.png
This page may resemble content endorsed, sponsored or affiliated to {{{franchise}}} franchise, and/or include content directly affiliated with and/or owned by {{{owner}}}. D&D Wiki neither claims nor implies any rights to {{{franchise}}} copyrights, trademarks or logos, nor any owned by {{{owner}}}. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png
Personal tools
Home of user-generated,
homebrew, pages!
d20M
pathfinder
admin area
Terms and Conditions for Non-Human Visitors