Illithid Savant

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Illithid Savant[edit]

Ask a player what monster he or she fears most, and some will say dragons, demons, or dark elves. Some are bothered by beholders, and a few are terrorized by the tarrasque.

But deep down, in places they don't like to talk about at parties, every player knows only one monster whose appearance, tactics, and pure reason for existence can send a shudder through the most powerful archmage or warlord . . . the dreaded illithid.

Among the mind flayers, a few gain power from the consumed brains of their victims. The illithid savant learns the very tricks of its enemies, in turn using those tricks to gain more sustenance, and more power, and so on, and so on . . .

Making an Illithid Savant[edit]

Among Illithids, any class may qualify for this prestige class, provided they gain the theoretical knowledge to do so. Arcane spellcasters and psions might find their class skills overlapping with the requirements.

This prestige class does rely on the physiological particularities of the Illithid, and non-illithids may not gain levels in it. Characters gaining a permanent illithid body may take levels in this class; losing the illithid body prevents taking further levels, and prevents acquiring new feats, skills, special abilities or features granted by the prestige class, although the purely mental acquisitions remain.

Entry Requirements
Race: Illithid
Skills: Knowledge (Arcana) 10 ranks or Knowledge (Psionics) 10 ranks
Special: Must have consumed the brain of a creature of CR9 or greater

Table: The Illithid Savant
Hit Die: d4

Level Base
Attack Bonus
Fort
Save
Ref
Save
Will
Save
Special
1st +0 +0 +0 +2 Acquire Skill 1, Lore 2/day
2nd +1 +0 +0 +3 Acquire Feat 1, Lore 4/day
3rd +1 +1 +1 +3 Acquire Class Feature 1
4th +2 +1 +1 +4 Acquire Skill 2, Acquire Feat 2
5th +2 +1 +1 +4 Acquire Special attack or special quality 1, Lore 6/day
6th +3 +2 +2 +5 Acquire Skill 3, Acquire Feat 3
7th +3 +2 +2 +5 Acquire Class Feature 2
8th +4 +2 +2 +6 Acquire Skill 4, Acquire Feat 4
9th +4 +3 +3 +6 Acquire Special attack or special quality 2, Lore 8/day
10th +5 +3 +3 +7 Acquire Class Feature 3
Class Skills (2 + Int modifier per level)
Bluff (Cha), Concentration (Con), Hide (Dex), Intimidate (Cha), Knowledge (any) (Int), Listen (Wis), Move Silently (Dex), Scry (exclusive skill) (Int), Search (Int), Sense Motive (Wis), Spot (Wis).

Class Features[edit]

All of the following are class features of the Illithid Savant prestige class.


Weapon and Armor Proficiency: Illithid savants gain no proficiency with any weapon, armor or shield.

Acquire Skill (Ex): At 1st level, an illithid savant can acquire one skill known by a creature whos brain he has consumed, chosen at the time of consumption. He permenently gains all of the creature's ranks in that skill (but not racial or ability score bonuses of the skill modifier) even if his new total is more ranks thank the illithid savant's current character level would normally allow. This skill becomes a class skill for the Illithid savant, and he may buy more ranks in the skill if the new ranks do not cause him to exceed his maximum ranks in the skill.

At 4th, 6th, and 8th level, the illithid savant can acquire and use one additional skill from a brain.

Lore (Ex): At 1st level, an Illithid savant gains the ability to make a special lore check twice per day t recal esoteric information from the brains of those he has consumed. Just as with a bardic knowledge check (see chapter 3 of the Player's Handbook for more information on this ability and typical check DCs), the Illithid savant adds his level in this prestige class and his Intelligence modifier as bonuses on any attempt to learn something unusual.

At 2nd, 5th, and 9th, the Illithid savant can make a special check twice aditional times per day.

Acquire Feat (Ex): At 2nd level, an Illithid Savant permently acquires one of the feats of a consumed creature, provided he meets that feat's prerequisites. At 4th, 6th, and 8th level, the Illithid Savant can acquire and use one additional feat from a consumed brain.

Acquire Class Feature (Ex): At 3rd level, an Illithid Savant permanently gains one class feature of a consumed brain's owner, as a character of that creature's level in that class. If the former character was a spellcaster, the Illithid Savant is able to cast one spell of each level available to the character (if the victim was a wizard, the mind flayer must still consult a spellbook or learn from a scrolls), as well as any bonus spells provided by the Illithid Savant's ability scores. If the Illithid Savant already has spellcasting levels, these spells are in addition to those granted by the Illithid Savant's spellcasting class level.

At 7th level and again at 10th level, the Illithid Savant can gain another class feature from a consumed brain.

Acquire Special Attack or Special Quality (Ex): At 5th Level, the Illithid Savant permanently gains one specail attack or special quality of a consumed brain's owner. The chosen ability must not rely on a physical feature of the consumed creature, such as a gaze attack, a breath weapon, flight, or a natural weapon with an appendage not possessed by the mind flayer. If the ability allows a saving throw, the Illithid savant uses his own ability score modifier to determine the DC.

At 9th level, the Illithid Savant can gain another special attack or special quality from a consumed brain.

Epic Illithid Savant[edit]

Table: The Epic Illithid Savant
Level Special
11th Lore at will
12th Acquire feat 5, acquire skill 5
13th Acquire class feature 4, acquire special 3
14th Acquire feat 6, acquire skill 6
15th
16th Acquire class feature 5, acquire feat 7, acquire skill 7
17th Acquire special 4
18th Acquire feat 8, acquire skill 8
19th Acquire class feature 6
20th Acquire feat 9, acquire skill 9

Class Features[edit]

Lore (Ex): Beginning at 11th level, the illithid savant may use its lore ability at will.

Acquire Skill (Ex): The epic illithid savant can acquire and use one additional skill from a consumed brain at every even-numbered level above 10th.

Acquire Feat (Ex): The epic illithid savant can acquire and use one additional feat from a consumed brain at every even-numbered level above 10th.

Since an illithid savant may acquire a feat from a devoured brain only if he meets the feat's prerequisites, an illithid savant cannot acquire an epic feat before character level 21.

Acquire Class Feature (Ex): The epic illithid savant can gain one additional class feature from a consumed brain for every three levels gained after 10th.

An illithid savant below 13th level cannot gain the ability to cast spells higher than 9th level. Beginning at 13th level (the first level at which an epic illithid savant can acquire a class feature), it can gain the ability to cast spells higher than 9th level if it consumes the brain of a creature who has the ability to cast such spells.

An illithid savant cannot gain the ability to cast epic spells unless he has selected (or acquired) the Epic Spellcasting feat. If an illithid savant with the Epic Spellcasting feat devours the brain of a creature who knows one or more epic spells, the illithid savant gains the ability to cast one of those spells, chosen by the illithid savant.

Acquire Special Attack or Special Quality (Ex): The epic illithid savant can gain another special attack or special quality from a consumed brain for every 4 levels gained after 9th.

Bonus Feats: The epic illithid savant does not gain any bonus feats for its illithid savant class levels. It still gains bonus feats for other class levels as appropriate, as well as the normal feat gained every 3 levels.

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