Grenade, Hydrosion (5e Equipment)

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Hydrosion Grenade

Simple Ranged Weapons
Weapon Cost Damage Weight Properties
Hydrosion Grenade 30 gp Special 4 lb. Thrown (60 ft.), special

A hydrosion grenade is a glass vial filled with pressurized water almost to the point of bursting. Opening it causes the grenade to immediately depressurize and the water contained to spout out of the bottle in a 15 ft. cone. Refilling a hydrosion grenade can be done as an action and requires a successful DC 17 Strength (Athletics) or Dexterity (Sleight of Hand) check. On a failure of 5 or more, the grenade immediately explodes due to overpressurization.

As an action, you can throw a hydrosion grenade at a point up to 60 feet away. Each creature within 10 feet of an exploding hydrosion grenade must make a DC 15 Dexterity saving throw, taking 2d4 Water and 1d4 piercing damage on a failed save, or half as much damage on a successful one.

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