Humans, True Ancient (3.5e Race)

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True Ancient Human[edit]

True Ancient Humans haven't always existed. But they are old, very old. True Ancient Humans are very rare, and its even more rare, that a True Ancient reveals his true race.

Their origin began about 2,000 years ago.

Raymond Tarkon was lawful good, King of all the East, and a man most righteous. He was loved by many, but hated by even more. Druids and other nature-lovers loved him especially, because according to him, all of nature was sacred. Cutting down a tree was punished with death. He loved nature and life, and he fought all those that tried to harm the earth. So, after many years on the throne, the evil Darkos from the Southern regions, and the corrupted Hurin from the North decided to attack Raymond. The war was bloody, but it was clear after only one battle, that Raymond wouldn't live much longer after becoming mortally wounded. Only a miracle could turn the war into his favor.

Then one day, an oracle came to him, and told Raymond about a vision he'd had. It was about a ruin, an old and ancient ruin of a huge library. There should be a tome there that had survived the fire that had ravaged it in days of old. The oracle didn't know what was contained in its ancient pages, only that it was written by the gods themselves, and held the secrets of life and death.

Raymond wasted no more time. He called his right hand man, Razlon, a powerful wizard, and they gathered a group of men and women before setting out on their journey to the ruins, along with the oracle.

They arrived where the oracle said the entrance to the library began, exploring crypt and cave and den until they at last broke through to the burned ruins. So they started to searched for the tome, and it didn't take them long to find it. The King's wound grew worse, so they rushed back to the city, and on their way back Raymond opened the book.

The first phrase was Borukanthalau'Unevanskillaub. Unable to understand, he flipped through the rest of the pages, but still made no progress. So he asked his wizard to decipher it when they came back.

Razlon ran to his study chamber, and when he opened the book, he realized that it was written in Truespeech.

He has just read for about an hour, when he discovered, that this book was the way to immortality. But unfortunately only the one who reads the book himself gets total immortality, and the ability to pass a part of it over.

And that part was the inability to age.

He spent the last days of the war teaching his king Truespeech, until he could read the book himself, so the king would not die. When the war ended, and the kingdom was destroyed. Only Razlon, Raymond and some few others survived and fled into the mountains.

Now those who survived the war, are more than 1,000 years old, and they guard the Tome of Immortality, which has since fallen out of all knowledge. Those that went with them did not feel the need to stay, so they traveled the world, along the way meeting others and giving birth to True Ancients just like they were. Now after more than 1500 years, they exist all over the world, but are still unknown to many, and very rare to see.

True Ancients are very wise, and have a lot of knowledge from hundreds of generations, but they are not that strong, since they spend all their time studying, achieve new ancient knowledge, and gather empowered artifacts.


Personality[edit]

Typically, they love nature more than anything else, they love it even more than druids. They seek new knowledge every day, and they seek to keep nature sacred and peaceful. They worship all life, except for those who take the lives of others. The ones that live with the Ancients see themselves as gods who watch over nature, and also judge the judges of all other races.

Those that chose to turn away from nature are reviled by their ancestors and cast out from their societies. They live as nomads and mercenaries.

Because they don't normally engage in melee combat they normally lack physical strength, though they have a very high stamina due to their long lives.

Physical Description[edit]

They look just like the perfect human that feys can not even reach that level of beauty with perfect skin, hair, eyes, body, and perfect teeth, however, some do appear a little fit even though they do not usually concentrate on physical prowess.

Relations[edit]

They get along fine with all other races, elves especially due to their shared love of nature, though elves do not necessarily like them in return. Traitors and defectors are still viewed by most races as normal humans.

Alignment[edit]

Because of their love for nature, most True Ancient Humans are of the lawful or good alignment. There are those that fall away from this love, however and seek personal gain, they are usually chaotic or evil when this happens.

Lands[edit]

They live everywhere along with humans or elves usually.

Religion[edit]

Most common is Ehlonna and Obad-Hai, a few worship Pelor too. However, any deity can be worshiped depending personal on alignment.

Language[edit]

Common and Truespeak.

Names[edit]

True Ancient Humans can have anything from older amalgamations of Elven names and Common translations of them. True Ancients have two names, their born name, which they share with no one but their most trusted circle of friends, and their Chosen names, which they create when they come of age.

Racial Traits[edit]

  • Abilities: +20 Str, +20 Con, +20 Dex, +20 Int, +20 Wis, +20 Cha.
  • Creature Type: Humanoid
  • Medium: As Medium creatures, True Ancient Humans have no special bonuses or penalties due to their size.
  • True Ancient Human base land speed is 100 ft.
  • Immunity to illsion/ charms/enchantments/ poison/ acid and one of the following( Fire, Ice)
  • Gold and Silver Touch (Ex): True Ancients can turn things in to gold or silver the save to not get turned gold or silver or platium DC 30 + player level + Charirma modifer
  • manupation of richs: ancients can manulate richs and we they walk richs like 24 carot gems/ gold bricks/ Silver/Platium and other valueable items appear by them in 5ft from them and if people steal one they are cursed and get -10 to everthing permantly
  • No Air (Ex): True Ancients do not need air and sleep to surive.
  • Ageless (Ex): True Ancients are immortal, they do not take any penalty from aging and do not die of old age, but they can be killed but comes back in 1d4 days perfect.
  • True immortal: if dies comes back in 1d4 days
  • Because they are still human, they receive 2 extra feats at 1st level.
  • As before, they also receive 10 extra skill points at 1st level and 10 extra skill point at each additional level.
  • Super Strength
  • Dark vision/ low light: 120ft
  • True Sight
  • Ice breathe/Fire breathe 4d10
  • Automatic Languages: Common and Truespeak. Bonus Languages: Any (other than secret languages, such as Druidic).
  • Favored Class: Any.

Vital Statistics[edit]

Table: Human Random Starting Ages
Adulthood Simple Moderate Complex
20 years +1d4 +1d6 +2d6
Table: TA Human Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
N/A N/A N/A N/A
  1. At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Human Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male 4' 10" +2d10 120 lb. × (2d12) lb.
Female 4' 5" +2d10 85 lb. × (2d12) lb.



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