Humanimal (3.5e Race)

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Humanimals[edit]

Humanimals are crossing experiments between humans and animals

Racial Traits[edit]

Animals[edit]

  • Horse: +2 Str, +2 Wis. +10 Movement Speed
  • Eagle: +2 Dex, +2 Wis. +4 Bonus to spot.
  • Baboon: +2 Str, +2 Dex. +4 Bonus to climb.
  • Bison: +2 Str, +2 Con. +4 Bonus to survival.
  • Dog: +2 Int, +2 Cha. +4 Bonus to Diplomacy.
  • Raven: +2 Int, +2 Cha. +4 Bonus to Bluff.
  • Snake: +2 Dex, +2 Cha. +4 Bonus to Bluff.
  • Own: +2 Wis, +2 Cha. +4 Bonus to any one Knowledge.
  • Crocodile: +2 Str, +2 Con. +4 Bonus to swim.
  • Elephant: +2 Str, +2 Int. +4 Bonus to listen.
  • Falcon: +2 Dex, +2 Cha. +4 Bonus to spot.
  • Cat: +2 Dex, +2 Cha. +4 Bonus to balance.
  • Lizard: +2 Str, +2 Dex. +4 Bonus to intimidate.
  • Lion: +2 Str, +2 Cha. +4 Bonus to intimidate.
  • Wolf: +2 Str, +2 Dex. +4 Bonus to search.
  • Monkey: +2 Dex, +2 Int. +4 Bonus to climb.
  • Bat: +2 Int, +2 Wis. Dark Vision 60ft.
  • Rat: +2 Dex, +2 Wis. +4 Bonus to Bluff.
  • Rino: +2 Str, +2 Con. +4 Bonus to Survival.
  • Frog: +2 Int, +2 Wis. +4 Bonus to Swim.
  • Tiger: +2 Str, +2 Dex. +4 Bonus to intimidate.
  • Bear: +2 Str, +2 Con. +4 Bonus to intimidate.
  • When the humanimals turns to animal form, they don't lose their equipament;
  • When the humanimals turns to animal form, they don't get animal's stats. Only assume the form, base speeds and natural weapons.
  • Humanimals can choose to give up their transformation in exchange for a bonus feat.

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