House Griffon (5e Creature)
From D&D Wiki
Tiny monstrosity , unaligned
Armor Class 12
Skills Perception +3, Stealth +4
Keen Sight and Smell. The house griffon has advantage on Wisdom (Perception) checks that rely on sight or smell.
Multiattack. The house griffon makes one attack with its beak and one with its claws.
Beak. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 piercing damage.
Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) slashing damage.
These small, domesticated griffons have the bodies of house cats and the heads, wings and forelimbs of hawks or falcons. Magical modification and creation as well as later breeding from pet owners has resulted in many different subspecies of house griffon.
These creatures are commonly kept as pets and familiars and do wonders for keeping vermin populations under control. House griffons can be affectionate but independent and do equally well in and out of doors.
A house griffon costs 100 gp.