Hightombed (3.5e Prestige Class)
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|“||Desiccation will protect any body from the onslaught of time.||”|
|—Ilwin Irestrong, human Hightombed|
The Hightombed are highly-trained mummifiers who teach the arts of preservation and embalming to societies around the world. They are masters of air elementrics.
 =Becoming a Hightombed
The Hightombed are chosen from among the various classes of Claine, most often the Cloudclaine (air elementricians) and Northclaine (monks). Constitution and Wisdom are their most important Ability Scores.
|Base Attack Bonus:||+3.|
|Skills:||Knowledge (necrology) 11.|
|Any Claine classes totalling 7th level|
|1st||+1||+2||+0||+2||Gust of Wind, Mummify|
|2nd||+1||+3||+0||+3||Shape of the Pigeon 1|
|3rd||+2||+3||+1||+3||Air Walk 1|
|4th||+2||+4||+1||+4||Shape of the Pigeon 2|
|9th||+5||+6||+3||+6||Air Walk 2|
Class Skills (2 + Int modifier per level)
 Class Features
Like all members of the Church of Modroben, Hightombed are expected to be neutral in most affairs (excepting only the defense of death, time and fate). Their class features should not be used except in the manner of church business and in direct self-defense. It is very rare for Hightombed powers to be used against anyone other than undead creatures or necromancers. All of the following are class features of the Hightombed:
Gust of Wind: Hightombed may cast Gust of Wind at will.
Mummify: Hightombed may enact Mummify a number of times per day equal to his character level.
Shape of the Pigeon: At second level, Hightombed may shapechange into a pigeon one time per day. This is simply one ordinary pigeon.
- At fourth level, Hightombed may shapechange into a flock of Celestial Pigeons one time per day. The flock consists of 20 individuals with a hive mind. They each have 25 hit points and a +5 attack bonus/+15 against evil, undead and necromantic targets. Make only one attack roll a round, doing 2d12+2 damage. Each individual has an AC of 24. The flock as a whole has a Reflex bonus of +10.
Air Walk: At third level, Hightombed may cast Air Walk once per day per Hightombed level.
- At ninth level, Hightombed can cast Air Walk once per day and it will last all day.
Control Winds: At sixth level, Hightombed can cast Control Winds three times per day.
Create Vacuum: At seventh level, Hightombed can cast Transmute Air to Vacuum three times per day.
Whirlwind: At eighth level, Hightombed can cast Whirlwind once per day.
Wind Shape: At tenth level, Hightombed can cast Wind Walk three times per day.