Hero (3.5e Template)

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Hero[edit]

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Heroes are beings destined for great deeds.

Heroes are... well... heroic. They are faster, stronger, smarter and more flexible than other members of their species.

Creating a Hero[edit]

Hero is an inherited template, that can be added to any living, sentient creature (referred to hereafter as the base creature). At GM discretion, existing character can become Hero in special circumstances, like being reborn, or blessed by his patron deity.

Size and Type[edit]

Size and type without change.

Hit Dice[edit]

All HD increase by one dice size, to a maximum d12.

Speed[edit]

All types of speed increase by 20ft.

Armor Class[edit]

Hero gains +5 insight bonus, and +5 luck bonus to AC.

Attack[edit]

Hero gains +5 luck bonus on all attack rolls.

Full Attack[edit]

As the base creature

Damage[edit]

A Hero gains a +5 insight bonus on all damage rolls.

Special Qualities[edit]

Hero retains all the special qualities of base creature, and gains following:

Damage reduction 5/-

Fast healing 5

Abilities[edit]

All abilities of the Hero increase by 6.

Skills[edit]

Hero gains +5 racial bonus to all skills.

Feats[edit]

Hero gains four bonus feats on first level and one bonus feat/level.

Saves[edit]

Hero gains +5 racial bonus to all saves.

Environment[edit]

As the base creature

Organization[edit]

As the base creature

Challenge Rating[edit]

As base creature +4

Treasure[edit]

Double standard

Alignment[edit]

Same as base creature

Advancement[edit]

As base creature, or by level.

Level Adjustment[edit]

+5



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