Hemeralopia (3.5e Flaw)

From D&D Wiki

Jump to: navigation, search

Hemeralopia

You cannot see in bright light.
Prerequisite: Must not be a race that already has light sensitivity, and must not have the daylight adaptation feat
Effect: You are dazzled in areas of bright light, such as within bright sunlight or within the radius of a daylight spell.



Back to Main Page3.5e HomebrewCharacter OptionsFlaws

Home of user-generated,
homebrew pages!


Advertisements: