Heldaar (3.5e NPC)
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| Male human ranger 6/scoutCAd 4/streetfighterCAd 3 | |
| N Medium Humanoid (human) | |
| Init/Senses | +6/Listen +11, Spot +11 |
| Languages | Common, Giant, Feline |
| AC | 20 (+3 Dex, +6 armor, +1 deflection), touch 14, flat-footed 17 |
| hp | 95 (13 HD) |
| Fort/Ref/Will | +13/+13/+6 |
| Speed | 40 ft. (8 squares) |
| Melee | Longsword +15/+10/+5 (1d8+3) |
| Ranged | Seeking composite longbow (+3) +14/+14/+9/+4 (1d8+4) |
| Base Atk/Grp | +12/+15 |
| Atk Options | Point blank shot, rapid shot, far shot, shot on the run, precise shot, skirmish +1d6, combat expertise |
| Abilities | Str 16, Dex 16, Con 16, Int 13, Wis 14, Cha 12 |
| SQ | Favored enemy (human +2, outsider [native] +4), combat style (archery), track, trackless step, wild empathy, endurance, animal companion (none currently), skirmish +1d6, fast movement, uncanny dodge, trapfinding, battle fortitude, always ready, streetwise, stand tough (1/day) |
| Feats | EnduranceB, TrackB, Point Blank Shot, Precise Shot, Far Shot, Rapid ShotB, Combat Expertise, Improved Feint, Shot on the Run |
| Skills | Listen +11, Spot +11, Climb +9, Jump +11, Tumble +11, Hide +9, Move Silently +9, Intimidate +9, Concentration +9, Bluff +7, Sense Motive +8, Survival +12, Knowledge (nature) +9, Knowledge (local) +9, Gather Information +11, Search +7, Disable Device +9, Open Lock +9, |
| Possessions | Seeking composite longbow (+3) with 30 arrows, +2 chain shirt, ring of protection +1, longsword, 3 tanglefoot bags, explorer's outfit, 500gp, 5 diamonds |
CAd=Complete Adventurer
A mysterious human, Heldaar says little, does much and is seldom seen.
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