Hand of The God (3.5e Spell)
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| Evocation | |
| Level: | Clr 9 |
|---|---|
| Components: | V,S,DF,XP (see text) |
| Casting time: | 1 action |
| Range: | Medium 100ft + 10ft/level |
| Effect: | 1 Large hand |
| Duration: | Instantaneous |
| Saving Throw: | None |
| Spell Resistance: | Yes |
After casting this spell Large grasped hand of your Deity appears next to you (5ft) and rams toward selected creature or location. It ignores any other creatures in the path as if the hand was incorporeal. It automatically negates (dispels) any magical walls in the path if the wall's spell level is 5 or lower. Upon reaching to the target the hands smashes into 1 targeted creature or object dealing 1d6 damage per caster level (max. 25d6). You can make the hand ram only in straight line. You can direct it into a place you can't see ex.: At 20th caster level you can make it go 300 ft straightforward forward into darkness, fog, water, etc. and hit first obstacle or creature it meets. No illusion of level 6 or lower can fool the hand.
XP cost: You can add extra 1d6 damage for every 100 XP you pay casting the spell max. extra 20d6
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