Half Demon (3.5e Template)

From D&D Wiki

Jump to: navigation, search
Scales.png This page is of questionable balance. Reason: An LA needs to be determined for this template.


You can help D&D Wiki by better balancing the mechanics of this page. When the mechanics have been changed so that this template is no longer applicable please remove this template. If you do not understand balance please leave comments on this page's talk page before making any edits.
Edit this Page | All pages needing balance

Half Demon[edit]

This page needs an image. If you are an artist, or know of any image that would fit this page, please upload a picture and add it.

More information...

Beings born of the union (willing or other wise) of a humanoid and a demon.

Half demons look much like a member of the race its humanoid parent belongs to. A notable exception is the pure white hair that is a shared trait among those of the Half Demon type. When transformed their white hair stands up in a multitude of spikes and their skin turns a pitch black. Any cloths or armor they are wearing at the time take on a Demonic look and seem to fuse with their bodys. They are also surrounded by a twisting and burning aura of blood red demonic energy. They sprout batlike wings which allow them to fly.

Creating a Half Demon[edit]

Half Demon is an inherited template that can be added to any humanoid creature.

Size and Type[edit]

A Half Demon is considered both an outsider and the base creature´s type.

Transformation[edit]

Half Demon's have the extraordinary ability to bring the power of their demonic heritage to bear on their opponents. This transfomation can be used as a swift action at will and cannot be supressed by any means short of unconsciousness. However humanoid creatures cannot handle such an influx of energy. The mass of energy is too big and such demonic energy clashes with the nature of humanoids. As such for every round the Half Demon remains in this alternate it takes 1d4 points of damage on its turn before it acts.

Speed[edit]

The Half Demons base land speed is the same as the base creature +10ft. While transformed unless the base creature has a better fly speed, the creature can fly at twice their normal speed (perfect maneuverability).

Armor Class[edit]

Half Demons gain a +2 Natural Armor bonus to their AC while transformed.

Attack[edit]

Half Demons retain all the attacks of the base creature.

Special Qualities[edit]

A Half Demon has all the special qualities of the base creature, plus low-light vision and darkvision with a range of 60 feet while transformed. Immunity to mind effects

Abilities[edit]

+2 str, +2 dex, +2 con, +2 cha (base). +8 str +4 dex (transformed/ added to base)

Skills[edit]

Half Demons have +4 racial bonus on intimidate checks, listen checks and spot checks while trasformed.

Environment[edit]

As the base creature.

Organization[edit]

Half Demons are too chaotic to form into any large groups but individuals have been known to attract one another.

Vital Statistics[edit]

Table: Half-Demon Random Starting Ages
Adulthood Simple Moderate Complex
8 years +2d8 +4d10 +8d12
Table: Half-Demon Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
200 years 400 years 800 years +3d100 years
  1. At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Half-Demon Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male 5’ 1” +2d10 140 lb. × (2d4) lb.
Female 4’ 9” +2d10 100 lb. × (2d4) lb.



Back to Main Page3.5e HomebrewRaces

Personal tools
Home of user-generated,
homebrew, pages!
d20M
miscellaneous
admin area
Terms and Conditions for Non-Human Visitors