Half-Lavos (4e Race)

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Scales.png This page is of questionable balance. Reason: Since monsters do not have "racial powers", Racial Absorption is reliant on the races of the other PCs. If your fellow adventurers are a dwarf and a human, the half-lavos has nothing to absorb. Racial Absorption should be moved to an optional racial utility power, and a new power created for the racial encounter power.


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Half-Lavoses[edit]

My strength comes from the heavens and earth, born of an aberrant power. You cannot stand against me for long...

Racial Traits
Average Height: 6'
Average Weight: 200 lbs
Ability Scores: +2 Constitution,+2 Charisma.
Size: Medium
Speed: 7 squares
Vision: Darkvision
Languages: Common, plus one other
Skill Bonuses: Intimidate +2
Mutable Body: A Half-Lavos can use the “Ability Absorption” power.
Descended From Many Lives: Because a Lavos contains Heritage from so many different species, a Half-Lavos can take any racial feats as if it were a member of that race.
Aberrant Origin: Due to Lavos's Far Realm origins, you are considered an aberrant creature for the purpose of effects that relate to creature origin.


Racial Absorption Half-Lavos Racial Power
Calling upon your aberrant heritage, you can mutate your body to match that of another race and copy an ability they were born with.
Daily
Minor Action Melee
Prerequisite: touch
Target: One Creature
Effect: Select one Racial Power usable by the target creature. You gain that power.
Special: When you take an Extended Rest, you may either lose the power gained by this power and regain the use of this power, or keep the absorbed power.


Half-Lavoses are creatures unnatural to the world, but at the same time, they have greater ties to it than their Lavos parent. Half-Lavoses almost always choose a heritage to take on as a guide for their actions: follow their native parent, or watch the world burn for Lavos.

Play a Half-Lavos if you want...

  • To play a creature descended from an unknown being.
  • To use any race's Racial Power.
  • To be a member of a race that excels as a Warlock, Swordmage, or Bard.

Physical Qualities[edit]

Half-Lavos' are a strange mixture of alien and familiar features. Their skin tends towards a bronze colouration, though they occasionally have black and dark brown mottling in random patterns across their skin. When they are born through their unique circumstances, they are mostly normal in height for their parent species, but as they grow older, they eventually reach their height of six feet tall.

All Half-Lavos' have hair that naturally spikes upwards or, if grown long enough, clusters into spike-like patterns that always point towards their back. Their hair colour varies from light to dark brown, but tends to match their skin colour, black/dark brown mottling included. A Half-Lavos' hair can be hardened to a stone-like hardness, though this rarely grants adequate protection from attack. Their eyes have irises that continually change colour, and their eyelids are actually three separate flaps of skin that converge in the centre of the eye when blinking. However, Half-Lavoses only blink when they want to, as their eyes tend to self-moisturise at all times.

Half-Lavoses are not born through normal means. When their parent Lavos descended from the sky, fragments broke off its shell, which spread across the surface of the world through their own momentum. When the people of the world found these fragments, called Dreamstone, many made them into jewellery These Dreamstone ornaments caused a reaction within pregnant wearers, from which a Half-Lavos was born instead of a normal child. After this reaction, most Dreamstone fragments would lose this power, though some simply became dormant. Despite being born from many different races, most Half-Lavoses look the same, but can be differentiated by the manner in which they were raised.

Half-Lavoses mature quickly, maturing at around 16 years of age, but they are incredibly long lived, potentially able to reach ten thousand years old.

Playing a Half-Lavos[edit]

Half-Lavos men and women are virtually identical when it comes to psychology, though they usually take on their adopted parent's traits. Half-Lavoses are as varied in origin as humans, and see them as cousins of a sort. Half-Lavoses have a thirst for adventure mostly to find out what they are, and if there are any others like them out in the world. Some of these that grow strong enough can begin to tap into their Lavos heritage and gain new powers that allow them to find out about the Lavos that inadvertently spawned them. Upon discovering this, they either go mad from the revelation and begin to follow the non-existent commands of their Lavos parent, or decide to fight against the creature that had a minor hand in their birth and protect their world from harm.

Half-Lavoses do not have a true society of their own, because there are so few of them and they are so widely spread out around the world, but they are usually accepted by the family and society they were born into, and follow all the customs of their adopted race. They do, however, have what seems to them an unusual predilection towards practicing the magical arts, or have a born talent with magic.

Half-Lavos Characteristics: Adaptable, adventurous, unique

Names: Half-Lavoses take any name that appeals to them. Being a rare breed, they have no true names

Half-Lavos Adventurers[edit]

Three sample Half-Lavos adventurers are needed below.

Magus is a quiet Half-Lavos Star-Pact Warlock. He was raised by a half-elf family who took great care of him and made sure he was happy, though at the time he was named Janus. Through some strange connection with his Lavos parent, Janus had always been interested in the stars, going out to simply look up at them whenever he could. After doing this for quite some time, Janus began to hear whispers on the wind that he couldn't quite make out, but seemed to be warning him of black tidings soon to come. One night, a fire burned down his parent's house, leaving him the only survivor. He would tell people that just hours before the fire, the whispers were so loud, they seemed to howl at him from beyond the stars. He eventually joined a powerful Star-Pact Warlock who changed his name to Magus and taught him the skills needed for harnessing the power of the stars. As he adventured, he would continue to listen for the black omens on the wind, until he could hear them during the day as well as night. When something bad is soon to happen, he has become known to say that "the Black Winds begin to howl."

Schala is a Half-Lavos Bard. She was raised in a half elf family, along with her brother Magus. Knowing the horrible things that would befall them, She sacrificed herself to save Magus. She awoke, Reincarnated in a new body, still holding her pendant. Not remembering her past, She joined a group of adventurers, hoping to find out why she can't stand to get rid of her pendant

Chrono is a Half-Lavos Swordmage. After a strange series of events that alters the planes, he finds himself in the end of time. He learns that he is the only one that can stop the end of the universe. He decides to train himself, hoping to one day defeat the mysterious entity that throws the world into oblivion, and save his friends.



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