Half-Hobgoblin (3.5e Creature)
From D&D Wiki
Half-Hobgoblin, 1st level warrior
|Size/Type:||Medium Humanoid (Goblinoid)|
|Hit Dice:||1d8 (5 hp)|
|Speed:||30 ft. (6 squares)|
|Armor Class:||15 (+1 Dex, +3 studded leather, +1 light shield), touch 11, flat-footed 14|
|Attack:||Longsword +3 (1d8+1/19-20) melee or Heavy Battle-Musket +2 Ranged (2d6/×3)|
|Full Attack:||Longsword +3 (1d8+1/19-20) melee or Heavy Battle-Musket +2 Ranged (2d6/×3)|
|Space/Reach:||5 feet/5 feet|
|Special Qualities:||Darkvision 60 ft.|
|Saves:||Fort +4, Ref +2, Will -1|
|Abilities:||Str 13, Dex 13, Con 12, Int 10, Wis 9, Cha 8|
|Skills:||Hide +3, Move Silently +3|
|Feats:||Rapid Reload (heavy battle-musket), Weapon Focus (longsword)|
|Advancement:||By character class|
What appears to be a human with goblinoid features stands before you, holding a musket with smoke coming out of the tip of the barrel, as it had just shot sir Not-Appearing in this Film.
Half-hobgoblins are the result of mating a hobgoblin with a human. They usually stand in between 5 and 6 feet tall, and normally weigh somewhere in between 150 and 240 pounds.
These creatures, just like their hobgoblin parents, have a good sense of strategy and tactics, and can lay out sophisticated battle plans.
Half-hobgoblins have a +2 racial bonus on move silently checks.
Half-hobgoblin characters possess the following racial traits.
- +2 Constitution
- Humanoid (Goblinoid)
- Medium size
- Half-hobgoblin base land speed is 30 feet
- Darkvision out to 60 feet
- +2 racial bonus on Move Silently checks
- +1 racial bonus on Fortitude and Reflex Saves.
- Bonus feat at level 1
- Hobgoblin Blood: for all purposes related to race, a half-hobgoblin is considered a hobgoblin
- Automatic Languages: Common and Goblin. Bonus Languages: Draconic, Dwarven, Infernal, Giant, Orc.
- Favored Class: Fighter.