Half-Drow, Variant (4e Race)
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[edit] Half-Drow (Drow and Elf)
Half-Drows are elusive and if still in the underdark they usually pass themselves off as true Drows.
| Racial Traits |
| Average Height: 5'4"-6'0" |
| Average Weight: Varies (usually 125-180 lb.) |
| Ability Scores: +2 Dexterity, +2 Charisma |
| Size: Medium |
| Speed: 6 squares (7 squares with Half-Drow Quikness Trait) squares |
| Vision: Darkvision (when born in the Underdark) Low-Light Vision(when born on surface) |
| Languages: Common, Elven, Companion Communication; Choice of one more language if companion speaks a different language (Maximum of one) |
| Skill Bonuses: +2 Perception, +2 Stealth, Choice of +2 Intimidate or +2 Nature |
| Trance (Drow or Half-Drow): Rather than sleep, Drow enter a meditative state known as trance. You need to spend four hours in this state to gain the same benefits as any other races 6 hour extended rest. While in a trance you are fully aware of your surroundings and notice approaching enemies and events as normal. |
| Mixed Elven/Drow Blood: Choice between; Half-Drow Quickness, make base move 7 squares instead of 6 squares, or Wild Step, You ignore difficult terrain when you shift(even if you have a power that allows you to shift multiple squares) |
| Fey Origin: Your ancestors were native to the Feywild, so you are considered a fey creature for the purposes of effects that relate to creature origin, in addition to being considered a spiderkind creature. |
| Lolthtouched: You gain Cloud of Darkness as an encounter power(you may only use this once per encounter) |
| Elven Accuracy: You gain Elven Accuracy as an encounter power |
| Elven Weapon Proficiency: You gain proficiency with the Longbow and the Shortbow |
| Companion Communication: Choice of one more language if companion speaks a different language (Maximum of one) |
<!-fluff->
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[edit] Physical Qualities
Half-drow are more like their drow parent than their non-drow parent in appearence, although they may have the features of their non-drow parent, so a half-drow, half dwarf might be shorter than a drow would usually be.
Half-drow among Lolth-worshipping societies try to disguise themselves as drow so they can hold power, while elsewhere, they try to put as much distance between them and their drow heritage.
Half-drow mature at a variable rate depending on the non-drow parent. Generally, half-drow mature faster than elves and then at the same rate once mature, but this can vary greatly. Like drow, half-drow are noticeably more fertile than elves, with a shorter gestation period. Half-drow are known to have both a higher birth and death rate than elves (although due to the lower population, the actual number of births is much less).
[edit] Playing an Half-Drow
As the offspring of a drow and one of another race, half-drow find it hard to fit in. As they belong neither to the drow nor to those of their other parent's race they have no home in a hostile world. To the drow, half-drow are the weak children of an "inferior" race, and to those on the surface they may as well be drow. Most cannot tell the difference between a drow and a half-drow, and half-drow are simply considered to be too much like drow to be trusted.
Half-drow who live in the underdark can, if they are skilled, pass themselves off as drow. Such half-drow can hold status and power within drow society. Those that are discovered are destroyed by the priestesses of Lolth in punishment of their weakness, but Lolth allows those that succeed in their deceit to survive, for it is a sign of strength.
Half-drow are rarely accepted on the surface. A half-drow can, however, prove with their skill, bravery and determination that they are not like the drow, and thus can win acceptance on the surface. Many half-drow adventure for just this purpose; to prove their worth.
Half-drow, contrary to their drow heritage, are more often good than evil. They are not accepted among the drow people of their parent, and their non-drow heritage helps them to realize that the tennets the drow follow are lies, which, in turn, leads them to abandon the ways of drow.
Half-Drow Characteristics: Wild, agile, adaptable, resented, mysterious, self-reliant.
Names: Either typical drow names or typical elven names.
[edit] <!-Your race-> Adventurers
Three sample <!-your race-> adventurers are described below.
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