Grotesque (3.5e Template)
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[edit] Grotesque
A Grotesque creature is just as the name suggests, Grotesque. They also posses incredible combat abilities.
[edit] Grotesque Orc, 1st-Level Warrior
Medium Humanoid (Augmented, Orc)
Hit Dice: 1d8+3 (7 hp)
Initiative: -1
Speed: 30ft (6 squares)
Armor Class: 15 (+3 studded leather armor, -1 dex, +3 natural), touch 9, flat-footed 13
Base Attack/Grapple: +1/+7
Attack: Falchion +7 melee (2d4+6/18-20), or Javelin +0 ranged (1d6+4)
Full Attack: Falchion +7 melee (2d4+6/18-20), or Javelin +0 ranged (1d6+4)
Space/Reach: 5ft/5ft
Special Attacks:--
Special Qualities: Darkvision 60ft, light sensitivity, grotesque attack
Saves: Fort +3, Ref +0, Will -2
Abilities: Str 19, Dex 8, Con 16, Int 6, Wis 7, Cha 1
Skills: listen +1, Spot +1
Feats: Alertness
Environment: Temperatehills
Organization: Solitary, or individually with standard orc groups
Challenge Rating: 1
Treasure: Standard
Alignment: Often chaotic evil
Advancement: By character class
Level Adjustment:+1
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[edit] Creating a Grotesque
This template can be applied to any creature (referred to hereafter as the base creature)
[edit] Size and Type
Gains the grotesque subtype.
[edit] Hit Dice
Same as base creature
[edit] Speed
Same as base creature
[edit] Armor Class
natural armor increses by +1 to +5 depending on desired dex penalty
[edit] Attack
Same as base creature
[edit] Full Attack
Same as base Creature
[edit] Special Attacks
Same as base creature
[edit] Special Qualities
Grotesque attack :+2 bonus on all attacks
[edit] Abilities
+2 str, +4 con, -2 int, -6 cha (minimum of 1), -1 dex to -5 natural armor bonus +1 to +5
grotesque creatures should be particularly if not tremendously tougher than their average counterparts,a bitstronger and not as smart. They should only take a dex penalty equal to their natural armor increse
[edit] Skills
Same as base creature
[edit] Feats
Same as base creature
[edit] Environment
Any
[edit] Organization
Solitary
[edit] Challenge Rating
+1
[edit] Treasure
Same as base creature
[edit] Alignment
Same as base creature
[edit] Advancement
Same as base creature
[edit] Level Adjustment
+1
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