Grimluck (5e Equipment)

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Grimluck

Weapon (Sickle), Legendary (Requires attunement by a creature of neutral alignment)

A kama wrapped in grey cloth. When wielded; the bindings unravel from the blade and attach to the user's hand. This creats a connection of cloth from the handle of the weapon to the user wrist and palm.

Thrown.Grimluck has the thrown weapon property with a range of 20/60 feet. After you throw grimluck, you can have it return to your hand with a bonus action.

Garrotte. While you are grappling a creature whilst wielding Grimluck, you can can use your action to strangle the target. The target makes a DC 17 Constitution saving throw. On a failure, the target is being strangled. If the target is still grappled by you at the end of its next turn, it repeats the saving throw, falling unconscious on a failure or ending the effect on a success. Creatures that do not breathe air automatically succeed on the saving throw.

Silence. When you grapple a creature whilst wielding Grimluck, Grimluck casts silence as a 2nd level spell centered on you.
Sentience. Grimluck is a neutral evil weapon with an Intelligence of 18, Wisdom of 12, and a Charisma of 12. It has hearing and darkvision out to a range of 60 feet. The weapon can understand common, and may speak telepathically with it's wielder in common.
Personality. Grimluck speaks with a warm and encouraging tone, though what it says is usually not. It is unaware of it's creation or creator, but that doesn't concern it. What does concern it is the next kill. It is entirely consumed with the idea and fantasy of the 'perfect kill' and believes that since it might be a 'one-in-a-million' kill, might as well kill a million.


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