Grim Checkmate (4e Power)

From D&D Wiki

Jump to: navigation, search
Grim Checkmate Ghost Warrior Attack 5
Your enemy can't escape your blades and is trapped in a dangerous situation no matter what they do
Daily Star.gif Shadow, Weapon, Grim School
Standard Action Melee weapon
Requirement: Must be weilding a two-handed heavy blade
Attack: Charisma Vs. AC
Hit: 2[W]+Constitution modifier damage
Miss: Half damage
Effect: When the target hits or misses you or shifts, the target provokes an opportunity attack from you (save ends).



Back to Main Page4e HomebrewPowersGhost Warrior Powers


Home of user-generated,
homebrew pages!


Advertisements: