Grasping Ghoul (4e Power)

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Grasping Ghoul Necromancer Attack 5
The shambling specter seems to be facing in many directions at once. Its arms extend to take hold of surrounding enemies.
Daily Star.gif Divine, Conjuration, Cold, Force, Implement
Standard Action Ranged 10
Effect: You conjure a multi-limbed ghoul-spirit in one square within range. The spirit lasts until the end of your next turn. When an enemy begins its turn adjacent to the ghoul-spirit, that enemy is grabbed (regardless of size) and takes a - 2 penalty to each of its defenses. With each failure to escape from the grab, the creature takes 1d10 cold and necrotic damage as an immediate reaction; with a successful escape attempt, the creature takes 10 cold and necrotic damage. As a move action, you can move the ghoul-spirit 4 squares.

Sustain Minor: The spirit persists.



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