Gold Flame Elf (3.5e Creature)

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Recycle.png This page was proposed for deletion on 04:10, 27 July 2015 (MDT) because: Take an elf, then add some traits that simply don't work, and mess up the attack lines. It would be simpler and more mechanically sound for the DM to take a stock elf and give them the spells flame blade and produce flame. (discuss).

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Gold Flame Elf
Size/Type: Medium Humanoid
Hit Dice: 1d10+2 (7 hp)
Initiative: +1
Speed: 40ft
Armor Class: 13 (base), touch 9, flat-footed 10
Base Attack/Grapple: +1/+0
Attack: Longsword (1d8)
Full Attack: Longsword x2 (1d8 each)
Space/Reach: 5ft/5ft
Special Attacks: Golden bullet
Special Qualities: Golden flame blade, Dark vision 60ft
Saves: Fort +2, Ref +2, Will +5
Abilities: Str 14, Dex 17, Con 16, Int 16, Wis 16, Cha 18
Skills: hide +5, spot +5, listen +3
Feats: none
Environment: Non-arctic deserts
Organization: solitary (1), group (2-7)
Challenge Rating: 2
Treasure: Standard + 1 gem
Alignment: Always Lawful Neutral
Advancement: By character class
Level Adjustment:

Common encounter

Tends to fight Chaotic things or if attacked first.


Golden Bullet: A spell-like missile that deals 1d12+3 fire samage

Golden Flame Blade: Adds 1d12 to damage when active, requires one turn to activate

Back to Main Page3.5e HomebrewCreaturesCR 2

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