Gods (Ardania Supplement)
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[edit] Krolm
| Greater Deity | |
|---|---|
| Symbol: | A crossed axe and club. |
| Home Plane: | none. |
| Alignment: | Neutral |
| Portfolio: | Barbarians, nature, rage, the Northlands, warfare |
| Clergy Alignments: | Neutral, Chaotic Neutral, Neutral Good, Neutral Evil, Chaotic Evil, Chaotic Good. |
| Domains: | Destruction, Earth, Glory, Strength, War. |
| Favored Weapon: | Greataxe |
Krolm, the Lord of the Wilds, is the Father-God of all other deities (Except perhaps the Forgotten One). Betrayed by his own children - the new gods of Ardania, he broods alone with no allies. His followers are Barbarians who shun other religions.
[edit] Clergy and Temples
Ardanian worshipers of Krolm embrace the term barbarian not only as an apt description but as an honorable title. Armed with axe and club and fueled by the boundless rage of their jealous elder god, woe be to any foe who crosses the path of a rampaging Barbarian!
[edit] Helia
| Greater Deity | |
|---|---|
| Symbol: | A golden sunburst. |
| Home Plane: | none. |
| Alignment: | Neutral |
| Portfolio: | Solarii, the sun, protection, defense, women, the nobility |
| Clergy Alignments: | Neutral, Lawful Neutral, Chaotic Neutral, Neutral Good. |
| Domains: | Community, Fire, Magic, Protection, Sun. |
| Favored Weapon: | Mace |
Helia is the Goddess of the Sun. She is opposed to her brother Lunord. Her followers are the Solarus.
[edit] Clergy and Temples
The Solarii (plural of Solarus) are the warrior women of the Sun-Goddess Helia. With her blessing, the Solarii wage war against evil. Each Solarus bears the sigil of Helia, a massive spiked mace, with which she may focus the sun's energy into cleansing fire-magic.
[edit] Lunord
| Greater Deity | |
|---|---|
| Symbol: | A crescent moon. |
| Home Plane: | none. |
| Alignment: | Neutral |
| Portfolio: | Adepts, the moon, the night, wind, guardianship, speed. |
| Clergy Alignments: | Neutral, Lawful Neutral, Chaotic Neutral, Neutral Evil. |
| Domains: | Air, Liberation, Magic, Protection, Travel, Weather. |
| Favored Weapon: | Quarterstaff |
Lunord is the God of the Moon. He is opposed to his sister Helia.
[edit] Clergy and Temples
Adepts are the swift, mystic warriors of Lunord, war-god of the Moon & Wind. They move quickly from battle to battle defending the kingdom and bringing honor to their god. They are good fighters, as any follower of a war-god should be. They prefer light armor so they may stay fleet of foot.
[edit] Agrela
| Intermediate Deity | |
|---|---|
| Symbol: | A rose. |
| Home Plane: | none. |
| Alignment: | Neutral Good |
| Portfolio: | Healing, peace, love, generosity, compassion. |
| Clergy Alignments: | Neutral Good, Lawful Good, Chaotic Good. |
| Domains: | Good, Healing, Protection, Water. |
| Favored Weapon: | None. |
Agrela is the Goddess of Life and is allied with her brother Dauros. She is opposed to Fervus and Krypta. Her followers are Healers.
[edit] Clergy and Temples
Healers are the care-givers of Ardania. They are more concerned about the well-being of the citezenry of the kingdom than they are about politics or defense of hte kingdom. Some healers have even been known to take pity on the enemies of the kingdom - even when the kingdom is under attack. Luckily, this is a rare occurance.
[edit] Dauros
| Intermediate Deity | |
|---|---|
| Symbol: | A set of golden scales. |
| Home Plane: | none. |
| Alignment: | Lawful Neutral |
| Portfolio: | Law, protection, paladins, justice, victory. |
| Clergy Alignments: | Lawful Neutral, Lawful Good, Neutral Good. |
| Domains: | Law, Nobility, Strength, War. |
| Favored Weapon: | Greatsword. |
Dauros is the God of Justice and is allied with Agrela. He is opposed to Fervus and Krypta. His followers are Monks and Paladins.
[edit] Clergy and Temples
The Pious followers of Dauros, God of Law, Monks are not tempted by the allure of Elven vices. They dedicate themselves to refining body and soul. They are widely acknowledged as some of Ardania's fiercest fighters, but they accomplish this by using only their bare hands and lightning-fast reflexes. Magic is also part of the Monk's arsenal. Their vow of silence lends them an unassuming image in Ardania's society.
[edit] Fervus
| Intermediate Deity | |
|---|---|
| Symbol: | A varg head. |
| Home Plane: | none. |
| Alignment: | Chaotic Neutral |
| Portfolio: | Chaos, animals, madness, poison, whim. |
| Clergy Alignments: | Chaotic Neutral, Chaotic Evil, Neutral. |
| Domains: | Animal, Chaos, Madness, Trickery. |
| Favored Weapon: | Dagger. |
Fervus is the God of Chaos. His followers are Cultists and Warriors of Discord. He is allied with Krypta and is opposed to Agrela and Dauros.
[edit] Clergy and Temples
Very little is known about the odd followers of the god known as Fervus. They seem to worship all things natural but they also revel in discord and chaos. It is difficult to engage them in intelligent discourse which explains the difficulty in understanding their ways.
[edit] Krypta
| Intermediate Deity | |
|---|---|
| Symbol: | A scull. |
| Home Plane: | none. |
| Alignment: | Neutral Evil |
| Portfolio: | Death, undead, entropy, despair, sickness. |
| Clergy Alignments: | Neutral Evil, Neutral, Chaotic Evil. |
| Domains: | Darkness, Death, Evil, Knowledge. |
| Favored Weapon: | Scythe. |
Krypta is the Godess of Death. Her followers are mysterious Priests. She is allied with Fervus and opposed to Agrela and Dauros.
[edit] Clergy and Temples
The sinister followers of Krypta, goddess of death, are well versed in all forms of necromancy. A priestess commands powerful death spells and with time may raise a retinue of skeletons to serve as her personal guards.
[edit] Grum-Gog
| Lesser Deity | |
|---|---|
| Symbol: | A swarm of insects. |
| Home Plane: | none. |
| Alignment: | Chaotic Evil |
| Portfolio: | Goblins, insects, disease, pestilence, war, greed. |
| Clergy Alignments: | Chaotic Evil, Neutral Evil. |
| Domains: | Destruction, Evil, Trickery, War. |
| Favored Weapon: | Scimitar. |
Grum-Gog is the power-hungry lord of the goblin race. He protects the goblin people as a whole.
[edit] Clergy and Temples
Goblin priests are the servants of Grum-Gog. They seek to spread disease and pestilence throughout the land.
[edit] The Forgotten Goddess
| Lesser Deity | |
|---|---|
| Symbol: | |
| Home Plane: | none. |
| Alignment: | Unknown |
| Portfolio: | The Northlands, the elements, magic, winter, monsters. |
| Clergy Alignments: | Neutral, Neutral Good, Neutral Evil, Chaotic Neutral, Lawful Neutral. |
| Domains: | Air, Darkness, Earth, Fire, Magic, Sun, Water. |
| Favored Weapon: | Longsword. |
The Forgotten Goddess was a deity of the Northlands until the new gods came along and pushed her out of memory. Now her only followers are monsters and society's misfits and outcasts. Some theorize that she is the mother of Lunord and Helia.
[edit] Clergy and Temples
The Forgotten One claims no temples.
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