God Of War (3.5e Prestige Class)
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Contents |
[edit] God Of War
| “ | "All the days of his life
He walked without fear All whose lives he touched Were made better for knowing him As he returned goodness with good So true his justice and retribution were unfailing" |
” |
| —Manowar, human, bard, Son Of Odin., Manowar song | ||
| This section needs a more complete description. For more information please look here |
"Onward into the heart of the battle fought the Sons Of Odin, Out numbered many times still they fought on, blood poured forth from their wounds deep into the earth, vaulters waited for the broken shells that once were bodies, but Odin alone would choose the day they would enter valhalla, and in their hour of need he sent fourth unto them, THE BERSERKER RAGE, NOW GODS AND MEN, THEY ROSE UP FROM THE GROUND SCREAMING LIKE WILD ANIMALS, SUCH IS THE GIFT OF ABSOLUTE POWER, NO BLADE OR WEAPON COULD HARM THEM, THEY KILLED MAN AND HORSES ALIKE, AND ALL THAT STOOD BEFORE THEM DIED THAT DAY, HAIL GODS OF WAR." -Manowar-
[edit] Becoming a God Of War
The gift of absolute power is not sought but given.
| Alignment: | Good, neutral, chaotic, chaotic good. |
|---|---|
| Base Attack Bonus: | 15. |
| Skills: | intimidate 18. |
| Patron: | Odin, give praise to the other Norse gods as well. |
| Special: | at least one level of Son Of Odin class found in the DnD Wiki. when you first take a level in God Of War you gain no class features from it until the first time you fall in battle after taking a level from this class (speak to your DM about a easy way for this to happen). |
| Level | Base Attack Bonus |
Saving Throws | Special | ||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Fort | Ref | Will | |||||||||||||||||||||||||||||||||||||||
| 1st | + | + | + | + | |||||||||||||||||||||||||||||||||||||
| 1st | +1 | +2 | +0 | +2 | The Bestowal, Absolute Power | ||||||||||||||||||||||||||||||||||||
| 2nd | +2 | +3 | +0 | +3 | Immortal 1/day | ||||||||||||||||||||||||||||||||||||
| 3rd | +3 | +3 | +1 | +3 | Elemental bestowal | ||||||||||||||||||||||||||||||||||||
| 4th | +4 | +4 | +1 | +4 | Immortal 2/day | ||||||||||||||||||||||||||||||||||||
| 5th | +5 | +4 | +1 | +4 | Berserker Rage, Valkyries Judge | ||||||||||||||||||||||||||||||||||||
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Class Skills (4 + Int modifier per level) | |||||||||||||||||||||||||||||||||||||||||
[edit] Class Features
All of the following are class features of the God Of War.
The Bestowal (Ex): Odin sent unto them. after the first time you would go down in combat after taking a level in God Of War you regain half your hit points and and gain a hardness of 10 for the combat (this hardness is deducted before any deductions for damage reduction.), you gain a bonus to hit and damage of +2, this ability only activates once in the characters life and grants access to all other class features of the God Of War class that would be gained later or have been gained.
Absolute Power (Ex): Such is the gift of absolute power, the character gains +2 to all stats.
Immortal (Su): No blade or weapon could harm them. for 1 round the God Of War can not be damaged by any thing, after that one round goes by the God of War gains hardness of 10 for a number of rounds equal to his constitution modifier (this hardness is deducted before any deductions for damage reduction), when the immortal ability ends the God Of War is Fatigued until the end of the combat and until he can get a short rest, if the God Of war Starts the Immortal ability before he can get a short rest when it ends the God Of War is exhausted until he can rest for a two hour period.
Elemental bestowal (Ex): Fires Wind and Rain. The God Of War gains 2d6 points of extra damage with all melee attacks he makes, The elemental type is chosen by the God Of War when he first gains this ability, this damage will do half damage to creatures immune to the elemental type.
Berserker Rage (Su): All that stood before them Died that day. 1/day for a number of rounds equal to the God Of War's constitution modifier the God Of War enters the berserker rage granted to them by Odin, they gain +8 to strength, his damage reduction also increases by 1, after the berserker rage ends the God Of War suffers from fatigue until he can get a short rest (this stacks with any other ability that increases the characters strength score).
Valkyries Judge (Su): As a God they can command the Valkyries. when ever the God Of War or one of his allies within 50ft of him dies the God Of War may make a will save, DC= 10+ half his Hit Die, to bring them back to life, (up at Quarter hit points and stable).
[edit] Ex-Gods Of War
loses all class features until the God Of War regains the favor of Odin, a God Of War regains the favor of Odin by completing a quest given to him by Odin.
[edit] Campaign Information
[edit] Playing a God Of War
| This section needs a more complete description. For more information please look here |
Combat: Damage dealer and absorber
Advancement: This class Or continue in Sons Of Odin
Resources: The great hall or from individual Gods Of War or Sons Of Odin, food, water, shelter, maybe a common weapon or armor.
[edit] <-pluralized class name-> in the World
| This section needs a more complete description. For more information please look here |
| “ | <-Some quote from a character of this class-> | ” |
<-Where characters of this class fit in a d20 world->
NPC Reactions: A strong Son Of Odin
[edit] Gods Of War Lore
| This section needs a more complete description. For more information please look here |
Characters with ranks in knowledge history can research God Of War to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.
| DC | Result |
|---|---|
| 11 | Has caught the attention of Odin. |
| 16 | Both a God and a man. |
| 21 | The Warriors that will lead the Sons Of Odin against all that would stand in the way of the ancient Norse gods return to power. |
| This section needs a more complete description. For more information please look here |
Combatant
Adaptation: Up to the DM
Sample Encounter: Mountains, plains, cold enviorments
EL whatever: <-Encounter scenario and character info on sample NPC including stat block. The CR of the NPC is typically the same as the EL for the encounter->
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