Giant Tardigrade (5e Creature)

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Large beast, neutral

Armor Class 15 (natural)
Hit Points 184 (16d10 + 96)
Speed 30 ft land, 30 ft swim

18 (+4) 12 (+1) 22 (+6) 1 (-5) 14 (+2) 12 (+1)

Saving Throws Str +7, Con +9
Skills Athletics +7
Damage Resistances fire, cold, bludgeoning, piercing, slashing
Senses Darkvision, 60ft. passive Perception 12
Challenge 6 (2,300 XP)

Undying A Tardigrade can be weakened by pressure and cold, but cannot be killed outright. Cold and Bludgeoning damage cannot reduce the Tardigrade below 1 HP.

Stasis A Tardigrade that is lowered to 0 HP may make a constitution save with a DC of 8 + 1 for every 5 points of damage taken, or DC 13 if it reaches 6 levels of exhaustion. If it succeeds, instead of dying it enters a deathlike state and will come back to life at half health and no exhaustion after an hour of rest.


Multiattack. A Tardigrade may make either one bite attack and two claw attacks, or 4 claw attacks

Bite +7 to hit, Melee attack, reach 5 ft. Hit: 11 (2d6+4) damage, and grapple the target. (Restrained, escape DC of 17). The Tardigrade cannot bite a target while grappling a target.

Claw +7 to hit, Melee attack, reach 5 ft. Hit: 7 (1d6+4) damage.

Tardigrade: First Animal To Survive In Space.

The Tardigrade is a microscopic creature known for its sheer endurance in the face of the elements, a creature that is as close to immortality a being can reach without magic. And someone gave it magic, in the form of a permanent englargement spell. Now, descendents from an original giant tardigrade lurk in deep, damp, mossy caverns, ready to kill but never to be killed.

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