Ghostwyld (3.5e Prestige Class)
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|Editing:||Discuss major edits first|
|“||The spirits of the dead shall hear my cry!||”|
|—Pierre Letourné, elven Ghostwyld|
The Ghostwyld are a mysterious class within the Church of Modroben, drawn from the ranks of the Spiritclaine (the shaman Claine) for their skill at plying spirits and mysterious forces. They do not disturb the souls of the dead, for such would be forbidden for the Church, but they do make contact with fading remnants of recently deceased people, who are capable of imparting a limited amount of knowledge to talented mediums like the Ghostwyld.
 Becoming a Ghostwyld
The Ghostwyld typically have high Intelligence and Charisma, in order to better communicate with and control the entities they contact.
|Base Attack Bonus:||+3.|
|Skills:||Knowledge (necrology) 4.|
|1st||+1||+2||+0||+2||Collect Talismans||+1 of existing Spiritclaine spellcasting|
|2nd||+1||+3||+0||+3||Knowledge of the Dead||+1 of existing Spiritclaine spellcasting|
|3rd||+2||+3||+1||+3||Invite Possession, Know of Death||+1 of existing Spiritclaine spellcasting|
|4th||+2||+4||+1||+4||Know Ghost||+1 of existing Spiritclaine spellcasting|
|5th||+3||+4||+1||+4||Invite Possession 2||+1 of existing Spiritclaine spellcasting|
|6th||+3||+5||+2||+5||Knowledge of the Dead 2||+1 of existing Spiritclaine spellcasting|
|7th||+4||+5||+2||+5||Advanced Know Death||+1 of existing Spiritclaine spellcasting|
|8th||+4||+6||+2||+6||Spirit Doll||+1 of existing Spiritclaine spellcasting|
|9th||+5||+6||+3||+6||Knowledge of the Dead 3, Spirit Doll 2||+1 of existing Spiritclaine spellcasting|
|10th||+5||+7||+3||+7||Invite Possession 3||+1 of existing Spiritclaine spellcasting|
Class Skills (2 + Int modifier per level)
 Class Features
Like all members of the Church of Modroben, Ghostwyld are expected to be neutral in most affairs (excepting only the defense of death, time and fate). Their class features should not be used except in the manner of church business and in direct self-defense. It is very rare for Ghostwyld powers to be used against anyone other than undead creatures or necromancers. All of the following are class features of the Ghostwyld:
Spellcasting: At first level and every level thereafter, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in a spellcasting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained.
Spells: To cast a particular spell, you must have a Charisma score of at least 10 + the spell's level. Your bonus spells are based on your Charisma. Saves to avoid the effects of your spells have a DC of 10 + the spell's level + your Cha bonus (if any).
Collect Talismans: Beginning at first level, Ghostwyld can collect a talisman - a body part, such as an ear, or very dear object, such as a coffin splinter - from any high-level undead type that she has a hand in attacking. Appropriate undead types include vampires, liches and others of similar power and intelligence. Each such talisman gives the wielder a +1 to hit, AC and saves relating to attacks that come from that type. The additional power comes from the now-grateful spirit of the former undead, so it only works if the source of the talisman was killed and cleaved.
Knowledge of the Dead: Ghostwyld can cast Knowledge of the Dead once per day per Ghostwyld level.
- At sixth level, Ghostwyld can cast Knowledge of the Dead with the ability to contact any spirit within 100 miles (rather than 50).
- At ninth level, Ghostwyld can cast Knowledge of the Dead with the ability to contact any spirit within 500 miles (rather than 100).
Invite Possession: Beginning at second level, Ghostwyld can invite a spirit to possess him a number of times per week equal to his Intelligence modifier. At second level, it can not be a dead spirit, but rather a minor elemental or local spirit. Every city, notable building, cemetery or other geographic landmark has a spiritual counterpart which the Ghostwyld can contact. These spirits are of low intellect and can not answer complex questions, but they do witness events in their area and have a deep knowledge of their corner of the real world.
Know of Death: Beginning at third level, Ghostwild can cast Know of Death at will.
Know Ghost: Beginning at fourth level, Ghostwild can cast Know Ghost once per day.
- At fifth level, the Ghostwyld can invite possession by any person who has died within the last twenty-hours within one mile per Ghostwyld level. The spirits of dead people retain the faculties of their living selves. This power does not work on souls who are now undead.
- At tenth level, the Ghostwyld can invite possession by any person who has died within the last week within ten miles per Ghostwyld level.
Advanced Know Death: Beginning at seventh level, Ghostwyld can cast Advanced Know Death a number of times per week equal to her Intelligence modifier.
Spirit Doll: Beginning at eighth level, Ghostwyld can create a spirit doll. This requires a piece of hair, flesh or other body part from an undead creature. The Ghostwyld can create a doll that, when harmed, communicates that harm to the undead that created it. The target receives a Will save. The process is slow, however, and only 1d4 points of damage are communicated each round. The target may heal himself and knows instantly what has happened and where the doll is.
- Beginning at ninth level, the Ghostwyld can make a spirit doll for a living person and heal it, communicating the healing to the target.