Genelf (4e Race)

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I have watched, I have waited, I am ready. Feel the wrath of my soul.

Racial Traits
Average Height: 5'4" - 6'2"
Average Weight: 130 - 225 lb.
Ability Scores: +2 Strength, +2 Dexterity or Wisdom
Size: Medium
Speed: 6 squares
Vision: Low-light
Languages: Common, Elven, Primordial
Skill Bonuses: +2 Athletics, +2 Nature
Elemental Fey Origin: You have ancestors native to both the Elemental Chaos and the Feywild, so you are considered both an elemental creature and a fey creature for the the purpose of effects that relate to creature origin.
Elemental Manifestation: Choose one elemental manifestation: earthsoul, firesoul, stormsoul, watersoul, or windsoul. That manifestation is part of your nature. Each elemental manifestation offers particular benefits and provide an associated . Your appearance changes based on the element you manifest.
  • Earthsoul: You gain +1 racial bonus to your Fortitude defense. You also get a +2 racial bonus to saving throws.
  • Firesoul: You gain a +1 racial bonus to Reflex defense, and resist fire equal to 5 plus half your level.
  • Stormsoul: You gain a +1 racial bonus to Fortitude defense and your speed is 7 squares.
  • Watersoul: You can breathe underwater. You also gain a resistance to ongoing damage equal to half your level.
  • Windsoul: Gain a +1 racial bonus to Will defense, and you resist cold equal to 5 plus half your level.
Genelf weapon Proficiency: You are proficient with the longbow, shortbow.

Genelfs are elven Genasi, somewhat more elegant than ordinary Genasi.

Play an Genelf if you want...

  • To control elemental powers and the ability to change personality and physical appearance.
  • To be stealthy and quick, yet powerful and knowledgeable.
  • To be a member of a race that favors the: Ranger or Rogue classes.

Physical Qualities[edit]

Genelves do actually have a non-elemental state of being, yet these are seldom seen among the most civilized of peoples. Yet as the Genasi blood does provide the being with elemental resistances and appearances, the Elven blood that runs through their veins allows for the to be quicker than a normal Genasi. The Elf blood that runs in their veins causes members of this race to be elven. The skin of a Genelf comes in several shades, depending on which Elemental Manifestation.

  • Earthsoul: Brown skin: golden energy lines and eyes; bald with golden energy lines glowing on the head.
  • Firesoul: Ruddy bronze skin: fiery orange energy lines and eyes; flickering flames coming out of the energy lines on the head.
  • Stormsoul: Purple skin: silvery energy lines; glowing crystalline silver spikes on head.
  • Watersoul: Sea-foam green skin: bright blue energy lines; bald with blue energy lines glowing on the head.
  • Windsoul: Silver skin: light blue energy lines; glowing blue and gray ice crystal spikes on the head.

Genelves have an average lifespan comparable to that of an elf. They live to be about 200 years old and are very active even when they seem too old to do anything.

Playing an Genelf[edit]

The manifestation that a Genelf chooses depends on the region in which they live in. There are some Genelves that don't have an elemental manifestation, though these are very rare and sometimes more temperamental than their brethren, these are more commonly the most level-headed and smartest of the Genelf. The Genelf usually lives in a clan like group or in tribes, though there are more and more Genelves turning to adventuring as a source of pleasure and income. When a Genelf decides to stop adventuring they stay near the area that they originally came from. When a Genelf becomes 150 they usually settle down to raise a family if they haven't already. Young Genelves start adventuring at the age of around 75, when they are nearing their peak physical condition, which they seem to retain throughout the rest of their life. They usually aren't very religious, but when they worship a god it usually is Avandra, Melora, the Raven Queen, or Sehanine.

Genelf Characteristics: Agile, free-spirited, independent, headstrong, impulsive, joyful, passionate, quick-tempered, perceptive, joyful, wild, tempestuous, haughty, exotic.

Male Names: Terrusariano, Pyrasylamar, Tornisilibiri

Female Names: Pyrania, Frostia, Aurelia

Genelf Adventurers[edit]

Three sample Genelf adventurers are described below.

Terrusariano, renowned drunken brawler. He relies on his strengthened resistance to alcohol to win drinking contests, and cheats in brawls by punching people with acid.

Shock,a Powerful Elementalist. Unaware of his origin or name he goes by Shock or Shocker because the group of adventurer traveling with him nicknamed him that because his hair flickers as lightning dances in and around it.

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