Forest Spirit of Possession (3.5e Class)
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[edit] Forest Spirit of Possession
| “ | I am every leaf, every tree and every animal in this forest. I am the forest itself! | ” |
| —Samhaim, Human Forest Spirit of Possession, Legends of the Wild, Chapter IX | ||
| This section needs a more complete description. For more information please look here |
The Forest Spirit has complete control over its chosen forest, being able to curse those who enter its boundaries and possess and control its trees and creatures.
[edit] Becoming a Forest Spirit of Possession
Manipulative and territorial Druids or Rangers might become Forest Spirits of Possession when they achieve a higher understanding of nature.
| Race: | Must not be an outsider. |
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| Skills: | Hide 6, Knowledge(Nature) 6. |
| Base Save Bonus: | Will +5 |
| Level | Base Attack Bonus |
Saving Throws | Special
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|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Fort | Ref | Will | |||||||||||||||||||||||||||||||||||||||
| 1st | +0 | +2 | +2 | +2 | Ethereal Form, Hide Presence, Possess Tree | ||||||||||||||||||||||||||||||||||||
| 2nd | +1 | +3 | +3 | +3 | Curse | ||||||||||||||||||||||||||||||||||||
| 3rd | +1 | +3 | +3 | +3 | Possess Woods | ||||||||||||||||||||||||||||||||||||
| 4th | +2 | +4 | +4 | +4 | Possess Creature, Animate Tree | ||||||||||||||||||||||||||||||||||||
| 5th | +2 | +4 | +4 | +4 | Ally or Enemy, Possess Forest | ||||||||||||||||||||||||||||||||||||
| 6th | +3 | +5 | +5 | +5 | Control Creature | ||||||||||||||||||||||||||||||||||||
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Class Skills (2 + Int modifier per level) | |||||||||||||||||||||||||||||||||||||||||
[edit] Class Features
All of the following are class features of the Forest Spirit of Possession.
As Fiend of Possession(Fiend Folio pg.204), except I changed:
Possess object to Possess Tree
Magic Item to -----
Control Object to Possess Woods
Animate Object to Animate Tree
Possess Non-continuous object to Possess Forest
Possess Tree: A Forest Spirit of Possession in ethereal form may possess a non-sentient plant no smaller than Tiny and no larger than Huge. He becomes part of the tree and is no longer ethereal, he is aware of what is going on around the tree as if he used his own senses.
Possess Woods: As Possess Tree, except the Forest Spirit now possesses an area of trees in a radius of X ft.
Possess Forest: As Possess Woods, but the maximum radius possessed increases to Y ft.
[edit] Campaign Information
[edit] Playing a <-class name->
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Combat: <-Typical role in combat->
Advancement: <-Typical advancement options for characters with this class. Include desirable multiclass options->
Resources: <-What kind of assistance members of this class can expect from each other including possible organizations->
[edit] <-pluralized class name-> in the World
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| “ | <-Some quote from a character of this class-> | ” |
<-Where characters of this class fit in a d20 world->
NPC Reactions: <-How NPCs react to characters of this class->
[edit] <-class name-> Lore
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Characters with ranks in <-the appropriate skills-> can research <-insert prestige class name-> to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.
| DC | Result |
|---|---|
| 11 | <-not so common knowledge->. |
| 16 | <-rare information->. |
| 21 | <-very rare information->. |
| 26 | <-information so obscure that members of this class might not even know it->. |
[edit] <-pluralized class name-> in the Game
| This section needs a more complete description. For more information please look here |
<-How characters of this class fit in the game (PC and NPC) and what roles they play->
Adaptation: <-Fitting this class in your campaign->
Sample Encounter: <-DM placement for NPC of this class->
EL whatever: <-Encounter scenario and character info on sample NPC including stat block. The CR of the NPC is typically the same as the EL for the encounter->
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