Stop hand.png In a matter of hours D&D Wiki be down for an extended period of time to perform necessary hardware upgrades.
These hardware upgrades should address user's concerns including Talk:Main Page#Web Page Not Found Error and the database access times when saving, moving, and deleting pages. Please stand by.

Forest Spirit of Possession (3.5e Class)

From D&D Wiki

Jump to: navigation, search
Forest Spirit of Possession (3.5e Class)
Rating: Not rated
(Rate this class)
Status:
Editing: Constructive edits welcome

Forest Spirit of Possession[edit]

I am every leaf, every tree and every animal in this forest. I am the forest itself!
—Samhaim, Human Forest Spirit of Possession, Legends of the Wild, Chapter IX
This section is not complete, and needs to be finished. Edit this Page

The Forest Spirit has complete control over its chosen forest, being able to curse those who enter its boundaries and possess and control its trees and creatures.

Becoming a Forest Spirit of Possession[edit]

Manipulative and territorial Druids or Rangers might become Forest Spirits of Possession when they achieve a higher understanding of nature.

Entry Requirements
Race: Must not be an outsider.
Skills: Hide 6, Knowledge(Nature) 6.
Base Save Bonus: Will +5

Table: The Forest Spirit of Possession

Hit Die: d6

Level Base
Attack Bonus
Saving Throws Special


Fort Ref Will
1st +0 +2 +2 +2 Ethereal Form, Hide Presence, Possess Tree
2nd +1 +3 +3 +3 Curse
3rd +1 +3 +3 +3 Possess Woods
4th +2 +4 +4 +4 Possess Creature, Animate Tree
5th +2 +4 +4 +4 Ally or Enemy, Possess Forest
6th +3 +5 +5 +5 Control Creature

Class Skills (2 + Int modifier per level)
<-list of class skills->.

Class Features[edit]

All of the following are class features of the Forest Spirit of Possession.

As Fiend of Possession(Fiend Folio pg.204), except I changed:

Possess object to Possess Tree

Magic Item to -----

Control Object to Possess Woods

Animate Object to Animate Tree

Possess Non-continuous object to Possess Forest




Possess Tree: A Forest Spirit of Possession in ethereal form may possess a non-sentient plant no smaller than Tiny and no larger than Huge. He becomes part of the tree and is no longer ethereal, he is aware of what is going on around the tree as if he used his own senses.

Possess Woods: As Possess Tree, except the Forest Spirit now possesses an area of trees in a radius of X ft.

Possess Forest: As Possess Woods, but the maximum radius possessed increases to Y ft.




Campaign Information[edit]

Playing a <-class name->[edit]

This section is not complete, and needs to be finished. Edit this Page

Combat: <-Typical role in combat->

Advancement: <-Typical advancement options for characters with this class. Include desirable multiclass options->

Resources: <-What kind of assistance members of this class can expect from each other including possible organizations->

<-pluralized class name-> in the World[edit]

This section is not complete, and needs to be finished. Edit this Page
<-Some quote from a character of this class->

<-Where characters of this class fit in a d20 world->

NPC Reactions: <-How NPCs react to characters of this class->

<-class name-> Lore[edit]

This section is not complete, and needs to be finished. Edit this Page

Characters with ranks in <-the appropriate skills-> can research <-insert prestige class name-> to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.

<-the appropriate skills->
DC Result
11 <-not so common knowledge->.
16 <-rare information->.
21 <-very rare information->.
26 <-information so obscure that members of this class might not even know it->.

<-pluralized class name-> in the Game[edit]

This section is not complete, and needs to be finished. Edit this Page

<-How characters of this class fit in the game (PC and NPC) and what roles they play->

Adaptation: <-Fitting this class in your campaign->

Sample Encounter: <-DM placement for NPC of this class->

EL whatever: <-Encounter scenario and character info on sample NPC including stat block. The CR of the NPC is typically the same as the EL for the encounter->



Back to Main Page3.5e HomebrewClassesPrestige Classes

Broom Icon.svg.png This prestige class does not adhere to D&D Wiki's layout standards.
You can help D&D Wiki by formatting this page to make it conform to the layout standards.
This comment does not reflect on the content of this class, only the layout. To improve the layout of this class please use the Prestige Class Preload and touch up the formatting to match the layout standards.

Edit this Page | All prestige classes that need to be wikified | All pages that need to be wikified | All pages needing to be wikified from October 2009


This article has been tagged since October 2009.

Stub Logo.png This prestige class needs a fuller description.
You can help D&D Wiki by filling in more elements of the description to bring it up to the same level of detail as a typical prestige class.
This comment does not reflect on the quality of the content, only the quantity. The class may reflect an excellent concept that could simply use more elaboration.

Edit this page | All classes needing to have a description added | All classes needing to have a description added from October 2009


This article has been tagged since October 2009.

Stub Logo.png This prestige class is a stub.
You can help D&D Wiki by filling in more details of this class to bring it up to the same level of detail as a typical prestige class.
This comment does not reflect on the quality of the content, only the quantity. There is a good chance that the creator of this class has abandoned it, leaving it in need of someone who is willing to take over where that person left off.

Edit this page | All prestige class stubs | All stubs | All stubs from October 2009


This article has been tagged since October 2009.

Personal tools
d20M
miscellaneous
admin area
Terms and Conditions for Non-Human Visitors