Flying Sand (3.5e Spell)

From D&D Wiki

Jump to: navigation, search
Flying Sand
Technique
Level: Sandbender 4
Casting time: 1 round
Range: Long (400 ft. + 40 ft./Technician Level}
Target: 1 creature
Duration: 1 minute per Technician Level
Saving Throw: None

Technique Points Required: 7

You flatten out your attuned sand to allow it to hold the weight of a creature. Then, you raise that creature up through the air, simulating the flight spell where you choose the movement of the person. If the duration ends while the target is within the air, it is dropped. You may move the attuned sand affected by this technique 60 feet in any direction once per round as a free action. It requires 2 cubic feet of attuned sand to hold a medium creature, 4 for a large, 1 for a small.

By expending an additional 5 technique points, technique points you affect more attuned sand to hold more creatures, depending on the size of the creature you wish to affect. This may be done multiple times.

You may spend no more than twice your technician level in additional technique points on this technique.

Material Component: Attuned Sand


Back to Main Page3.5e HomebrewComplex Special Ability ComponentsTechniquesSandbender

Personal tools
d20M
miscellaneous
admin area
Terms and Conditions for Non-Human Visitors