Five Copper Mine Towns: Cuivre, Koppar, Ramton, Chakou, & Kupfer (City-States In Chaos Supplement)

From D&D Wiki

Jump to: navigation, search


Throughout the countryside, small towns and hamlets exist. This is the independent wilderness. They are almost exclusively Human and suspicious of strangers. They tend to have wooden walls for protection and closed gates at night. They tend to be self-sufficient without inns but will have bars in general stores.

The independent towns and hamlets are diverse in society toward other races. Fashion in the wilderness is more practical toward warmth and dryness. Although the basic common language is common, the wilderness and the independent towns have a distinctive accent that is only recognizable as a wilderness accent with a Perception DC 10 (with Perception DC 20, know what large area the accent is from, such as a far northern accent, a southeast accent, a plains accent, etc.).

Five Copper Mine Towns: Cuivre, Koppar, Ramton, Chakou, & Kupfer: Each city is heavily dependent on slave labor (multi-race) and connected to a copper mine. Each city is dedicated to the Fire God (Unaligned Major God) [symbol: three vertical wavy lines]. The Fire, also known as Theezini, is charged with providing warmth and light.


Cuivre[edit]

(population: 5,000 free citizens with 1,000+ slaves)

The city was founded around 300 by a group of Dwarven miners/businessmen. The city is built around a copper mine with the same name. The mine is worked by city-slaves, owned by the syndicracy.

The city’s government is a syndicracy, a government leaf by a body of syndics, each representing some business interest. The syndicracy meets in the Fire Town Square, a red square building.

The Town Militia is made up of 70+ men along with 480 soldiers. The permanent protective structure is a stone Castle (without Ring Wall or Catapult Towers), known as the Cuivre Castle, near the Cuivre Castle is the Melter Temple of Fire (4+ clerics).


Koppar[edit]

(population: 4,000 free citizens with 1,000+ slaves)

Koppar was founded around 300 C.E. by Centuriae Gore Smith, a human Ranger. The city is built around a copper mine with the same name. The mine is worked by city-slaves.

The city’s government is a militocracy, a government headed by the military leaders and the armed forces in general, the 6 Centuriae. Each Centuriae has an equal voice and vote in matters of civil and military matters.

The Town Militia is made up of 70+ men along with 480 soldiers. The permanent protective structure is a stone Castle (with Ring Wall but no Catapult Towers), known as Smith Castle, near Smith Castle is the Flame Temple (4+ clerics).


Ramton[edit]

(population: 4,000 free citizens with 1,000+ slaves)

Ramton was founded around 290 C.E. by the female Tiefling Joy Ram, the Just. The city is built around a copper mine with the same name. The mine is worked by city-slaves.

The city’s government is a gynarchy, a government by women.

The Town Militia is made up of 70+ men along with 480 soldiers. The permanent protective structure is a stone Castle (with Ring Wall and Catapult Towers), known as Ram’s Fortress, along with the Red Temple (4+ clerics).


Chakou[edit]

(population: 3,000 free citizens with 500+ slaves)

Chakou was founded by three human miners, Nate Smith, Josoun Hope, and Leaf Erick. The city is built around a copper mine with the same name. The mine is worked by city-slaves.

The city’s government is a syndicracy, a government by a body of syndics, each representing some business interest. The syndicate meets in the Hope Tower, a seven story white tower that is the civil and judicial center of Chakou.

The Town Militia is made up of 70+ men along with 480 soldiers. The permanent protective structure is a stone Keep (with Curtain Wall), known as Shield Keep, along with Theezini Temple (4+ clerics).


Kupfer[edit]

(population: 3,000 free citizens with 500+ slaves)

Kupfer was founded around 300 C.E. by a Halfling Warlock named Lazam White the Elder. The city is built around a copper mine with the same name. The mine is worked by city-slaves.

The city’s government is a geriatocracy, a government reserved to the elderly or very old. It is a pure democracy, where only elders can vote or hold official offices. The government meets in the Keep.

The Town Militia is made up of 70+ men along with 480 soldiers. The permanent protective structure is a stone Keep (with Curtain Wall and Ballista Towers), known as the White Keep, along with the Warmth Temple (4+ clerics).



Back to Main Page4e HomebrewCampaign SettingsErets and City-States In Chaos

Personal tools
d20M
miscellaneous
admin area
Terms and Conditions for Non-Human Visitors