Fist of the Dragon(3.5 prestige class)

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Fist of the Dragon(3.5 prestige class)
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Status: Complete
Editing: Constructive edits welcome

Contents

[edit] Fist of The Dragon

A powerful warrior capable of smiting his foes with crushing assaults.

[edit] Making a Fist of The Dragon

Abilities: The abilities needed would be Strenght

Races: Any as long as character has a Sub-type of Dragon

Alignment: Any Non-Lawful and any Non-evil


Table: Fist of The Dragon

Hit Die: d10

Level Base
Attack Bonus
Saving Throws Special
Fort Ref Will
1st +1 +2 +2 +2 Unarmed Bonus Damage +1d8, Bonus Feat
2nd +2 +3 +3 +3 Draconic Might, Scales of the Dragon
3rd +3 +4 +4 +4 Unarmed Bonus Damage +2d8, Bonus Feat
4th +4 +5 +5 +5 Roar of The Dragon, Crushing Smite
5th +5 +6 +6 +6 Unarmed Bonus Damage +3d10, Bonus Feat
6th +6/+1 +7 +7 +7 Dragon's Gale, Mighty Breath
7th +7/+2 +8 +8 +8 Unarmed Bonus Damage +4d10, Bonus Feat
8th +8/+3 +9 +9 +9 Fist of The Wyrm, Scales of The Wyrm
9th +9/+4 +10 +10 +10 Unarmed Bonus Damage +5d12, Bonus Feat
10th +10/+5 +11 +11 +11 Fist of The Great Wyrm, Scales of the Great Wyrm, Dragon's Tempest, Dragon's Crushing Smite

Class Skills (6 + Int modifier per level, ×4 at 1st level)
Climb (str)

[edit] Class Features

All of the following are class features of the Fist of The Dragon class.

Unarmed Bonus Damage: The FoTD gains additional damage when not wielding any weapons

Bonus Feat: The FoTD gains a bonus feat at level 1 and every other level after

Draconic Might: The FoTD adds 3x his Strength Mod to his BAB and all damage

Scales of The Dragon: The FoTD gains +5 to his Natural Armor

Roar of The Dragon: The FoTD lets loose a mighty roar that frightens all enemies within ear shot. All enemies within ear shot must make a Fortitude Save of [10+Classlevel+1/2 of the FoTD Total BAB] or take a penalty equal to 1/3 of the FoTD's total BAB to attack rolls.

Crushing Smite: You smite your enemies with crushing draconic might dealing an additional 5d10 added to any damage you can deal with a basic attack, this counts as an instant action with a cool down of 1d10 rounds

Dragon's Gale: The FoTD increases all damage he can deal by 50% of his highest total BAB, this damage is calculated before Power Attack, Improved Power Attack, Supreme Power Attack etc.

Mighty Breath: The FoTD may add his Draconic Might, or similar abilities, to his breath weapons damage

Fist of The Wyrm: The FoTD adds 4x his Strength Mod to his BAB and all damage, this replaces Draconic Might

Scales of The Wyrm: The FoTD's natural armor bonus is increased to +10

Fist of The Great Wyrm: The FoTD adds 5x his Strength Mod to his BAB and all damage, this replaces Fist of The Wyrm

Scales of the Great Wyrm: The FoTD gains a natural armor bonus of +15, furthermore the FoTD gains Epic Damage Reduction equal to 1/3 of his highest BAB

Dragon's Tempest: Increases all damage dealt by 75% of your highest BAB, this damage is calculated before Power Attack, Improved Power Attack, Supreme Power Attack etc.

Dragon's Crushing Smite: Increases the additional damage to 10d12

[edit] Campaign Information

[edit] Playing a FoTD

Other Classes: FoTDs deal well with other unarmed striker classes and can benefit greatly from classes which provide dodge AC

Combat: In combat, FoTDs smash things......

Advancement: FoTDs will only Multi-class with similar unarmed striking classes.


[edit] FoTDs in the World

Organizations: They generally do not gather except once a year to compete in a Tournament, in which the winner will be renowned for his strength by his peers and people across the land

NPC Reactions: Many taverns dislike having an FoTD because of the destruction that their drunken brawls bring, other than that normal reactions.



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