| Fire Strike
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Fire Bender Attack 1
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| you send a streaking wave of fire at you foe
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At-Will Elemental, Fire
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| Standard Action
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Ranged 5
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| Target: One creature
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| Attack: Dexterity Vs. Reflex
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| Hit: 2d4 + charisma modifier fire damage
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| Increase damage to 4d4 + charisma modifier fire damage at 21 level
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| Flare Blast
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Fire Bender Attack 1
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| you throw a ball of fire at a group of enemys
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At-Will Elemental, Fire
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| Standard Action
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Area burst 1 within 10 squares
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| Attack: Dexterity Vs. Reflex
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| Hit: 1d8 + charisma modifier fire damage
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| Miss: half damage
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| Increase damage to 2d8 + charisma modifier fire damage at 21 level
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| Burrning weapon
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Fire Bender Attack 1
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| fire sheethes you blade as you strike your foe
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At-Will Elemental,Fire
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| Standard Action
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Melee weapon
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| Target: One creature
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| Attack: Strength Vs. AC
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| Hit: 1[W] damage + Charisma modifier fire damage
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| Increase to 2[W] damage + charisma modifier fire damage at 21 level
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| Flame wirle
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Fire Bender Attack 1
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| spin in a circul striking ount at you enemys
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At-Will Elemental, Fire
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| Standard Action
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Melee Close Burst 1
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| Target: Creaters in Burst
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| Attack: Strength Vs. AC
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| Hit: 1[W] damage + Charisma modifier fire damage
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| Miss: charisma modifier fire damage
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| Increase to 2[W] damage + charisma modifier fire damage at 21 level
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| Blaze strike
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Fire Bender Attack 1
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| you vilently point at a enemy who the erupts in fames
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Encounter Elemental, Elemental,, Fire
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| Standard Action
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Ranged 10
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| Target: One creature
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| Attack: Dexterity Vs. Reflex
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| Hit: 2d8 + charisma modifier fire damage, and enemys agacent to the target are dazed until the end of your next tern
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| Blast weapon
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Fire Bender Attack 1
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| you strike at you foe and a concussion of fire fallows up you final strike
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Encounter Elemental, Fire
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| Standard Action
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Melee weapon
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| Target: One creature
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| Attack: Strength + 2 Vs. AC
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| Hit: 1[W] damage
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| Effect: after your last attack weather you hit or not your strike creates a close blast 3 that must include the original target this blast uses the same to hit for all creatures in the blast and deals 1d8 fire damage
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| Special: if you are wielding an off hand weapon as well as you main hand weapon you may make two attacks
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| Scorched earth
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Fire Bender Attack 1
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| in a fit of rage you yell, your anger is so intense that it heats the area around you to dangerous levels... for your foes
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Daily Elemental, Fire, Reliable
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| Standard Action
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Area close burst 3
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| Target: Each enemy in Burst
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| Attack: Strength Vs. AC
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| Hit: 1d8 + charisma modifier fire damage, ongoing 2 fire and enemy's are weakened (save ends)
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| Miss: charisma modifier fire damage
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| Effect: creates a zone for the rest of the encounter that all attack powers with the key word fire activated in this zone dose 1d6 extra fire damage
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| Extra crispy
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Fire Bender Attack 1
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| Ventus asked Quinn, " wanna know how i like my enemy's?"
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Daily Elemental, Fire
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| Standard Action
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Ranged 10
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| Target: One creature
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| Attack: Dexterity Vs. Reflex
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| Hit: 2d12 + charisma modifier fire damage, and an ongoing 6 fire damage (save ends)
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| Miss: half damage, ongoing 3 fire damage (save ends)
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| Effect: the target takes a -3 to his first save agents the ongoing fire damage
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Back to Main Page → 4e Homebrew → Powers → Fire Bender Powers
| Firey Form
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Fire Bender Utility 2
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| you summon fire up around you now looking like a medium sized fire elemental
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Daily Elemental, Fire
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| Minor Action
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Personal
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| Effect: for the rest of the encounter you gain 1d6 extra fire damage to all powers that have a key word of fire and you pick up the traits of a fire elemental, this power ends if you are put to 0 HP or at the end of the combat
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| Dispurs Fire
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Fire Bender Utility 2
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| a wizard hurls a fire ball at you, grinning you thrust your hand at the spell and it stops short of you
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Encounter Elemental, Fire
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| Immediate Reaction
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Close Burst 2
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| Trigger: a power with the key word fire hits you or a creature in the burst
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| Effect: reduce the damage from the attack by 10 + Dexterity modifier
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| Flame Pillar
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Fire Bender Attack 3
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| The fire bender raises his hand up in a quick motion and out of the ground leeps forth a pillar of fire
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Encounter Elemental, Fire
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| Standard Action
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Area burst 1 within 8 squares
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| Attack: Dexterity Vs. reflex
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| Hit: 1d10+ charisma modifier damage and on going 3 fire damage save ends
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| Miss: charisma modifier damage and 3 ongoing fire damage save ends
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| Wild Flare
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Fire Bender Attack 3
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| you thrust both hands forward hurling a wild ball of fire at your foes
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Encounter Elemental, Fire
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| Standard Action
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Area burst 2 within 10 squares
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| Target: Creaters in Burst
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| Attack: Dexterity Vs. Reflex
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| Hit: 2d6 + charisma modifier fire damage
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| Miss: half damage
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| Wild Fire Blade
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Fire Bender Attack 3
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| you sheath your blade in an intense blaze ready to scorch the flesh of your enemys
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Encounter Elemental, Fire
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| Standard Action
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Melee weapon
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| Target: One creature
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| Attack: Strength Vs. AC
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| Hit: 2[W] damage + Charisma modifier fire damage
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| Special: if you are wielding an off hand weapon as well as you main hand weapon you may make two attacks, if you are wielding a scimitar your target is slowed until the end of your next turn
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Back to Main Page → 4e Homebrew → Powers → Fire Bender Powers
| Blazing spear
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Fire Bender Attack 3
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| you thrust your weapon at the foe in front of you
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Encounter Elemental, Fire
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| Standard Action
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Melee weapon
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| Target: One creature
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| Attack: Strength Vs. AC
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| Hit: 2[W] damage + Charisma modifier fire damage
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| Special: if your are wielding a spear, long spear or a halberd you get bonus to damage equal to your dexterity modifier
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Back to Main Page → 4e Homebrew → Powers → Fire Bender Powers
| Blazing fury strike
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Fire Bender Attack 3
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| you strike out at your enemy with fist and fire
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Encounter Elemental, Fire
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| Standard Action
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Melee
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| Target: One creature
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| Attack: Strength + 2 Vs. AC
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| Hit: 1[W] damage + 1d6 fire damage
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| Special: if you are unarmed you may continue to attack until you miss with a maximum of 4 attacks you may change targets for each attack if there are more than one enemy in range
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| Scorching flash
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Fire Bender Attack 5
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| you pick a foe, that foe burns
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Daily Elemental, Fire, Reliable
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| Standard Action
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Ranged 15
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| Target: One creature
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| Attack: Dexterity Vs. Reflex
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| Hit: 2d10+ charisma modifier fire on going 5 fire (save ends)
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| Effect: the target takes a -1 to his first save agenst the ongoing fire damage
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Back to Main Page → 4e Homebrew → Powers → Fire Bender Powers
| Forge Fire strike
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Fire Bender Attack 5
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| the your weapon becomes red hot as you sink it into the enemy
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Daily Elemental, Fire, Reliable
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| Standard Action
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Melee weapon
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| Attack: Strength Vs. AC
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| Hit: 4[W] damage + Charisma modifier fire damage
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Back to Main Page → 4e Homebrew → Powers → Fire Bender Powers
| Unburnable
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Fire Bender Utility 6
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| you play with fire and you don't get burned
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Encounter Elemental
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| Minor Action
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Personal
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| Effect: you gain resistance to fire of 10 + charisma modifier
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| Sustain Minor: the fire resistance persists
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Back to Main Page → 4e Homebrew → Powers → Fire Bender Powers
| Fire breathing
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Fire Bender Utility 6
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| to withstand a blast of cold you begin using a fire bender survival technique for cold environments
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Daily Elemental, Fire
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| Minor Action
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Personal
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| Effect: gain +2 bonus to a save agenst ongoing cold damage
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