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Summary[edit]

'''Axe of the Dwarvish Lords'''

Axe of the Dwarvish Lords: Created by the god Moradin for Dwarven Kings, a +6 keen throwing returning Goblinoid and Giant bane Dwarven Waraxe. Any dwarf who holds it triples Dwarf positive reactions, doubles the range of his or her darkvision and Racial Stats: +4 Constitution and +4 Wisdom. Any nondwarf who grasps the Axe takes 4 points of temporary Charisma damage; these points cannot be healed or restored in any way while the Axe is held. The current owner of the Axe gains a +10 bonus on Craft (armorsmithing, blacksmithing, gemcutting, stonemasonry, and weaponsmithing) checks. The wielder of the Axe can summon an Elder Earth or Fire Elemental (as summon monster IX; duration 20 rounds) once per day. The following spells only work if the wielder is a Dwarf casting on Dwarfs: Mass Heal x2 per day, Mass Death Ward x2 per day, Mass Protection from Elements (Fire and Earth only) x2 per day, and True Resurrection once per week.

DESTRUCTION: The Axe of the Dwarvish Lords rusts away to nothing if it is ever used by a Goblin King of Giants to behead a Dwarven King.

Licensing[edit]

This work has been licensed under the common license on D&D Wiki, the GNU Free Documentation License 1.3 (see D&D Wiki:Copyrights for details).

File history

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Date/TimeThumbnailDimensionsUserComment
current07:00, 6 October 2016Thumbnail for version as of 07:00, 6 October 2016452 × 706 (68 KB)Doomador (talk | contribs)Axe of the Dwarvish Lords This material is published under the Doomador Axe of the Dwarvish Lords: Created by the god Moradin for Dwarven Kings, a +6 keen throwing returning Goblinoid and Giant bane Dwarven Waraxe. Any dwarf who holds it triples Dwarf...

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