Fehlgarath (3.5e Environment)
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Fehlgarath is known as The Damned Prison. The plane is composed almost entirely of the massive prison complex built by Uruganod, a demon lord who rules over it. Outside of this prison lies a flat, featureless wasteland, with a small number of isolated, nomadic tribes of low-level demons and wandering souls, which Uruganod tolerates to an extent. The prison itself, is a massive, sprawling complex that is both a storage place for confined beings and a home to the staff that runs it. The “prison” consists of several large cities, small towns, and prisons all connected as one massive building. The complex is divided into several sections, each of which is ruled over by a warden, the original followers of Uruganod. Each warden is free to rule over his section of The Damned Prison as he sees fit. One's stay on this layer could vary wildly depending on which warden they encounter. Wardens run prisons that range from mildly uncomfortable to absolutely painful and torturous and everything in between. No fate is feared worse then being placed in Uruganod's personal prison, The Black Cells.
The one constant fact for all the prisoners of this realm is that they will likely be there for eternity. Uruganod forbids the slaying of any prisoner in his realm, he reserves that right as his exclusively. He knows all too well the value of a prisoner. It is possible for allies of the detained to bargain for freedom if Uruganod is willing to listen. Only he is permitted to allow a prisoner to go free, but he reimburses his followers for any of their prisoners he releases. This fact makes the negotiaton process even more costly than one would expect, as Uruganod is negotiating for two demons, not just himself. Uruganod favors the promise of deeds over material possessions in these negotiations.
- Gravity: Special
Gravity functions as is normal for earth on most of the plane. Where Uruganod wills, there are small pockets of space with no gravity at all. These are usually found in specific rooms within the prison. They serve as cells for some, and in other areas as traps to catch intruders by suspending them within the room.
- Time: Normal Time
Time passes normally on this plane.
- Size: Finite Shape
This plane, although extremely vast, has a finite shape. The fact that the wasteland is quite huge and featureless, it is quite easy for someone to lose it's way. Due to this, all Survival checks to avoid getting lost are made at -5.
- Morphic: Alterable Morphic
Objects remain where they are (and what they are) unless affected by physical force or magic. You can change the immediate environment as a result of tangible effort.
Magic, Alignment, and Energy/Elemental Traits
- Elemental Dominance: None
There is no dominant elemental force on Fehlgarath.
- Energy Dominance: Negative Energy
The plane is a source of negative energy. Uruganod lives upon this plane and his clerics draw negative energy and receive the spell for which they pray from this place.
- Alignment Trait: Lawful Evil
The plane is Lawful Evil by nature.
- Magic Trait: Area Dependant
Outside of the confines of the actual Damned Prison (on the abyssal wastes surroundng the city proper), magic functions normally. Within the prison itself magic functions on a very limited basis. Uruganod can create black jewels that allow their owner to cast spells and use magic items. Magic will not function for anyone who does not possess one of these trinkets.
The plane is part of the abyss. Though it is connected to other planes in the abyss at various points, entry ways into Fehlgarath are almost universally guarded by servants of Uruganod.
Movement and Combat