Fear (3.5e Feat)
From D&D Wiki
Cause fear in your enemies.
Benefit: As a full round action you can roll an Intimidate check against another persons Will save with any bonuses against fear to make them Frightened for 1d4 rounds if you roll a natural 20 it becomes Panicked
Normal: With intimidate you can only demoralize an opponent to make them become shaken for 1 round.