Farfallen Pantheon (LAI Supplement)

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[edit] The Gods

In Farfallen, religion is everything. Nations in Farfallen are lead not by governments but by churches, and these churches are constantly in crusades against one another. There are many panetheons, spread mostly by continent. These panetheons sometimes contain the same god as another. These tables represent the major gods of the Panetheon as well as some popular minor gods. Heads of the panetheon are in bold.

[edit] Orthodox Panetheon

Orthodox (LAI Religion)

Once the major religion of the western continent, it has recently lost most of its influence since it had a reformation. It is called the Western Panetheon by other religions save for the Reformed Panetheon.

God Alignment Domains Channel Divinity Power
Heironeous Lawful Good Good, Law, War Atonement (4e Power)
Moradin Lawful Good Earth, Good, Law, Protection Honour Bound (4e Power)
Yondalla Lawful Good Good, Law, Protection Luck of the Halflings (4e Power)
Ehlonna Neutral Good Animal, Good, Plant, Sun Tree Step (4e Power)
Garl Glittergold Neutral Good Good, Protection, Trickery Shape Illusion (4e Power)
Pelor Neutral Good Good, Healing, Strength, Sun Time Jump (4e Power)
Corellon Larethian Chaotic Good Chaos, Good, Protection, War One with the Land (4e Power)
Kord Unaligned Chaos, Good, Luck, Strength Bloody Battle (4e Power)
Wee Jas Unaligned Death, Law, Magic Sacrifical Life (4e Power)
St. Cuthbert Unaligned Destruction, Law, Protection, Strength Retribution (4e Power)
Fharlanghn Unaligned Luck, Protection, Travel Fleet of Foot (4e Power)
Boccob Unaligned Knowledge, Magic, Trickery Stasis Field (4e Power)
Obad-Hai Unaligned Air, Animal, Earth, Fire, Plant, Water Nature's Might (4e Power)
Olidammara Unaligned Chaos, Luck, Trickery Scoundrel's Trick (4e Power)
Hextor Lawful Evil Destruction, Evil, Trickery Tyrant's Sword (4e Power)
Nerull Neutral Evil Death, Evil, Trickery Torture from the Grave (4e Power)
Vecna Neutral Evil Evil, Knowledge, Magic Terrible Secret (4e Power)
Erythnul Chaotic Evil Chaos, Evil, Trickery, War Power in the Kill (4e Power)
Gruumsh Chaotic Evil Chaos, Evil, Strength, War Destructive Blast (4e Power)

[edit] Reformed Panetheon

Reformed (LAI Religion)

The reformed Panetheon is a reformation of the Orthodox panetheon, and is often just called the Western Panetheon along with Orthodox by other continents.

God Alignment Domains Channel Divinity Power
Asmodeus Lawful Evil Evil, Death, Trickery Crushing Grasp (4e Power)
Avandra Chaotic Good Luck, Travel, Good, Chaos Lucky Break (4e Power)
Bahamut Lawful Good Good, Law, Protection Platinum Soul (4e Power)
Bane Neutral Evil Evil, Destruction, War War Surge (4e Power)
Corellon Neutral Good Good, Magic, Knowledge Stasis Field (4e Power)
Erathis Unaligned Magic, Knowledge, Law Animate (4e Power)
Gruumsh Chaotic Evil Destruction, Evil, Death Destructive Blast (4e Power)
Ioun Unaligned Knowledge, Law, Chaos Prophecy (4e Power)
Kord Unaligned Chaos, Destruction, Luck, War Bloody Battle (4e Power)
Lolth Lawful Evil Death, Animal, Trickery Web of Shadows (4e Power)
Melora Chaotic Good Animal, Air, Water, Plant, Earth Wind Walk (4e Power)
Moradin Lawful Good Earth, Good, Law, Protection Honour Bound (4e Power)
Pelor Lawful Good Good, Healing, Strength, Sun Time Jump (4e Power)
The Raven Queen Unaligned Healing, Death, Law Sacrifical Life (4e Power)
Sehanine Unaligned Trickery, Plant, Magic, Healing Lovely Servant (4e Power)
Tharizdan Evil Evil, Destruction, Death, Trickery, Chaos Annihilation (4e Power)
Tiamat Lawful Evil Evil, Trickery, Magic, Knowledge Vengence (4e Power)
Torog Neutral Evil Evil, Magic, Trickery Forcecage (4e Power)
Vecna Neutral Evil Evil, Magic, Knowledge, Trickery Terrible Secret (4e Power)
Zehir Lawful Evil Evil, Death, Law, Luck Poisonous Fog (4e Power)

[edit] Norse Panetheon

Norse (LAI Religion)

The Major religion of the Northern continent. Followers of Norse religion believe the world to be made up of nine different worlds, with Midgard being the material word, Asgard the astral sea, Niflheim the Underdark... They believe this series of worlds being held up by a tree of life, the roots of which are gnawed by a giant dragon.

God Alignment Domains Channel Divinity Power
Odin Lawful Good Knowledge, Magic, War, Death Gungnir Strike (4e Power)
Thor Lawful Good Strength, Destruction, Healing, Air Mjöllnir (4e Power)
Tyr Lawful Good Strength, Law, War, Good, Animal Valor (4e Power)
Freyr Lawful Good Strength, Good, Water, Air, Sun Zen Combat (4e Power)
Loki Chaotic Evil Trickery, Chaos, Knowledge, Evil Shapeshift (4e Power)
Hel Unaligned Death, Law, Trickery, Fire Helfire (4e Power)
Freya Chaotic Good Chaos, War, Healing, Good Enthrallment (4e Power)
Skadi Neutral Good Earth, Animal, Water Fimbulwinter (4e Power)
Vedrfolnir and the Eagle Unaligned Animal, Air, Law, Water, Plant Hawkvision (4e Power)
The Life Tree Yggdrasil Unaligned Earth, Air, Plant, Death Ingrain (4e Power)
Ratatoskr the Courier Chaotic Knowledge, Trickery, Animal, Chaos Truthful Lies (4e Power)
The Dragon Nidhogg Lawful Evil Air, Evil, Death, Destruction, Animal, Fire Nidhogg's Breath (4e Power)
The Jotunn Neutral Evil Earth, Animal, War, Destruction, War Jotunnheight (4e Power)

[edit] Zodiac Panetheon

Zodiac (LAI Religion)

The main religion of the Eastern Continent. Unlike other religions, followers of this religion do not choose their 'sign'. Instead, they worship the sign they are born under the jurisdiction of.

Sign Domains Channel Divinity Power
Aries Fire, Law, War Sign of the Ram (4e Power)
Taurus Earth, Law, Animal Sign of the Bull (4e Power)
Gemini Air, Strength, Knowledge Sign of the Twins (4e Power)
Cancer Water, Chaos, Luck Sign of the Crab (4e Power)
Leo Fire, Sun, Strength Sign of the Lion (4e Power)
Virgo Earth, Law, Travel Sign of the Judge (4e Power)
Libra Air, Law, Knowledge Sign of the Scales (4e Power)
Scorpio Water, Trickery, Death Sign of the Scorpion (4e Power)
Saggitarius Fire, Chaos, Animal Sign of the Centaur (4e Power)
Capricorn Earth, Animal, Plant Sign of the Goat (4e Power)
Aquarius Air, Healing, Magic Sign of the Water Bearer (4e Power)
Pisces Water, Travel, Chaos Sign of the Fish (4e Power)

[edit] Cults

Cults in Farfallen are rare, as the gods often offer greater powers, afterlives and lifestyles. However, there is the occasional cultist devoted to a primordial demon or devil. These cultists, if they would normally recieve divine powers as class abilities instead recieve these powers with Eldritch as the key-word in place of Divine. These cultists can also take Eldritch power based classes.

Cults are more accepted in the evil or chaotic nations of the world. Near or in good or lawful nations often invites crusade or reprogramming upon these cultists. As such, cults are portrayed as evil and demonistic. However, cults can also worship primal spirits. These primal cultists, if they would normally recieve divine powers as class abilities instead recieve these powers with Primal as the key-word in place of Divine. These cultists can also take Primal power based classes.

Psionics are often mistakenly viewed as cultists, as their powers are not divine based. This leads to psionics being feared for being misunderstood in good nations and feared for their potential mayhem in evil nations. Psionics lead difficult lives if discovered, but can easily hide their abilities just by not practicing them.


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