Fangbringer (3.5e Prestige Class)
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|Editing:||Discuss major edits first|
|“||Die zombie scum!||”|
|—Gothaug, Human Fangbringer, Anecdotal reports|
Fangbringers worship Modroben as a hyena-god, separating themselves from other sects of the otherwise pacific Church with a focus on violent and aggressive behavior. Like the hyenas whose look and demeanor they imitate, Fangbringers are prone to sudden and uncontrollable rages, most often at the sight of undead. They regard the existence of undeath as a great and contemptible evil, and join the sect for the purpose of stamping it out. Many Fangbringers have personal reasons for joining, such as having lost a loved one to undeath, that contribute to their rages.
 Becoming a Fangbringer
Strength and Constitution are the most important Abilities for Fangbringers. They must be able to fight against myriad foes and survive brutal attacks, and so they must specialize in abilities that allow them to survive such harsh conditions.
|Base Attack Bonus:||+7.|
|Skills:||Survival 4, Knowledge (necrology) 4.|
|1st||+1||+2||+2||+0||Frenzy of the Hyena, Tongue of the Hyena|
|2nd||+2||+3||+3||+0||Nose of the Hyena|
|3rd||+3||+3||+3||+1||Strength of the Hyena|
|4th||+4||+4||+4||+1||Claws of the Hyena, Pride of the Hyena|
|6th||+6||+5||+5||+2||Endurance of the Hyena|
|7th||+7||+5||+5||+2||Spirit of the Hyena|
|8th||+8||+6||+6||+2||Heart of the Hyena|
|9th||+9||+6||+6||+3||Shape of the Hyena|
|10th||+10||+7||+7||+3||Fangs of the Hyena|
Class Skills (2 + Int modifier per level)
 Class Features
Like all members of the Church of Modroben, Fangbringers are expected to be neutral in most affairs (excepting only the defense of death, time and fate). Their class features should not be used except in the manner of church business and in direct self-defense. It is very rare for Fangbringer powers to be used against anyone other than undead creatures or necromancers. All of the following are class features of the Fangbringer.
Frenzy of the Hyena: Beginning at first level, the Fangbringer goes into a wild, uncontrollable frenzy at the sight of undead. While frenzied, he gains double the number of attacks he would otherwise get. He may make a Will Save (DC 20) to postpone the rage for as many rounds as his Wisdom modifier (at which point he will have to either be out of sight of any undead or make another Will save with a -1 modifier, cumulative for each such time he has to make a save), such as if helping others escape. Fangbringers are the most likely priestly class of Modroben to martyr themselves by refusing to flee in hopeless situations - it is not required of them, however.
Tongue of the Hyena: At first level, the Fangbringer may speak with hyenas at will.
Nose of the Hyena: Beginning at second level, the Fangbringer can smell like a hyena, and has an even more potent sense of corpses and undeath specifically, allowing him to sense their existence (though not exact location) within 100' of him.
Strength of the Hyena: At third level, the Fangbringer receives a +1 to his Strength and a one-time permanent bonus of 10 hit points.
Claws of the Hyena: At fourth level, the Fangbringer's fingers turn into hyena-like claws, giving him a natural attack of 1d6 damage.
Pride of the Hyena: At fourth level, the Fangbringer gains a +10 to his Intimidate skill due to facial and body tattoos (which are either deliberately drawn or which appear magically) that make the priest look hyena-like.
Grand Hyena: At fifth level, the Fangbringer may shapechange into a Grand Hyena three times per day (for up to one hour at a time). In hyena form, the Fangbringer is ten feet long, HP 200, Claw/Claw/Bite +22/+22/+15 (2d12+10/2d12+10/1d20+10, AC 29)
Endurance of the Hyena: At sixth level, the Fangbringer gains 10 Damage Resistance that applies only to attacks from undead or from necromantic magic.
Spirit of the Hyena: At seventh level, the Fangbringer's hyena shape is Celestial.
Heart of the Hyena: At eighth level, the Fangbringer's Frenzy attacks all count as +5 magical weapons, as do his natural claws and claw attacks.
Shape of the Hyena: At ninth level, the Fangbringer can switch back and forth between humanoid and Grand Hyena shape at any time.
Fangs of the Hyena: At tenth level, the Fangbringer's natural shape gains hyena -like fangs, which do 2d10 damage in an extra attack the Fangbringer gets each round. This counts as a +5 magical weapon.