Extra Arms, Variant (3.5e Feat)

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Extra Arms, Variant [Fighter]

You have more arms than is normal for your race.
Prerequisite:
Benefit: See below

This feat increases with your Base Attack Bonus

+0 BAB: You grow two extra humanoid clawed arms. These arms can be retracted at will as a free action. These arms are uncoordinated, and cannot be used to grip or manipulate objects, however they deal 1d4 damage as natural weapons.

+1 BAB: You gain 2 additional Attacks of Opportunity, which must be made with your additional arms.

+6 BAB: Your two extra arms can now be used as normal arms.

+11 BAB: You have the Edge against any opponent wielding fewer weapons than you.

+16 BAB: You grow two extra humanoid arms that can be used as normal arms. These arms can be retracted at will as a free action.

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