Empathy (3.5e Variant Rule)
From D&D Wiki
|This material is published under the OGL|
You can sense the emotional states of other creatures.
Requirements: Telepathy feat, can be used untrained
Check: An Empathy check allows you to determine the emotional state of the subject. The target gets to make a Will save to resist your attempt. Whether you succeed or fail, the subject does not know that you are reading his emotions. If the target’s save fails, you get a general idea of his emotions and mood. This grants you a psychic bonus on the next skill check you make against the subject within the next 10 rounds (1 minute) using any of the following interaction skills: Bluff, Diplomacy, Handle Animal, Intimidate, Perform, or Sense Motive.
|Result||Bonus on Interaction Skills|
|Up to 4||+1|
Retry: You can only use Empathy on a subject once during the same encounter or scene.
Special: You can take 10 when making an Empathy check, but you can’t take 20.
Time: Empathy is a free action. The bonus lasts 10 rounds (1 minute) or until you make an interaction skill check against the target.