Elvenhome (3.5e Environment)

From D&D Wiki

Jump to: navigation, search
Stub Logo.png This page is incomplete and/or lacking flavor. Reason: The specific areas within this environment need to be detailed.

You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs

Recycle.png This page was marked as abandoned on 09:48, 7 March 2013 (MST)

If you think you can improve this page please bring the page up to the level of other pages of its type, then remove this template. If this page is completely unusable as is and can't be improved upon based on the information given so far then replace this template with a {{delete}} template. If this page is not brought to playability within one year it will be deleted.

Edit this Page | All abandoned pages


Luthany is a domain taken after Elfic fantasy and Celtic mythology.

Plane Traits[edit]

Physical Traits[edit]

  • Gravity: Normal
  • Time: 1 year = 7 standard years.
  • Size: Finite: 1000 miles N-S, 1000 miles W-E, 50 miles depth.
  • Morphic: Alterable. Deities and Elflords with powerful magic can shape it after their will.

Magic, Alignment, and Energy/Elemental Traits[edit]

  • Elemental Dominance: None.
  • Energy Dominance: mildly Positive dominance.
  • Alignment Trait: mildly Good trait.
  • Magic Trait: High magic setting.
  • Technology Level: Low Middle Ages.

Plane Layers[edit]

  • Annwn
  • Endor
  • Aman

Plane Inhabitants[edit]


Home Deities: Elfic Pantheon; Foreign Deities: NONE.


NOTE: all these races in Elvenhome acquire the subtype Elvenhome.

  • Elves (White, Grey, Green, Blue, Hidden)
  • Fey
  • Centaurs
  • Trent
  • Seafolk

Movement and Combat[edit]

Features of the Plane[edit]

Annwn is a underground land of mists and dream, home to Fey.

Endor extends west of Luthany, and it is divided into five realms: Galenhalad, in the north, is a green land of marshes, woods and grasslands, home to Green Elves; Prydain is a great forest in the middle, home to Green and White Elves, as well as Centaurs and Trents; Eldanorë in the west, is the coastal area, rich of fields and pastures and white cities, inhabited by White Elves; The Lake, in the south, is a great lake, surrounded by mountains, home to the Hidden Elves; Dor en Gaer, even souther, is a land of hills and stone keeps, home to Grey Elves.

Aman extends in the Western Sea, west of Endor, and it is divided into three realms: the underwater land of TirNanOg, in the west home to dead Elves and deities; the island realm of Avalon, on front of Eldanorean coast, place of arcane arts; the amphibious land of Lyonesse, between Dor en Gaer and the Lake, characterized by tidal beaches and rocky islets.

Plane Links[edit]

Middleworld is coterminous with Nordheim, through the North Sea (N, NE), Annwn (NW, W, SW), Mittelreich (E, SE), Aquilania (S). It

Plane Encounters[edit]

Alternate Variances[edit]


Realms of Elvenhome[edit]


  • High Elven (White Elves, Hidden Elves), Elfic Calligraphy.
  • Grey Elven (Common, Grey Elves, Green Elves), Elfic Calligraphy/Ogam.
  • Sylvan (Fey, Trent, Centaurs), Ogam.
  • Aquan (Seafolk), Elfic Calligraphy.



Dor en Gaer[edit]




The Lake[edit]





Back to Main Page3.5e HomebrewEnvironments

Personal tools
admin area
Terms and Conditions for Non-Human Visitors