Electrical Storm (3.5e Spell)
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|Level:||Druid 8, Elemental Caster 8, Sorcerer/Wizard 8, Warmage 8|
|Components:||V, S, M|
|Casting time:||1 standard action|
|Range:||Medium (100 ft. + 10 ft./level)|
|Targets:||One target per level per round|
|Saving Throw:||Reflex negates|
At your direction, knots of crackling lightning erupt from mystical portals created by this spell. When the spell is cast, you select a number of targets equal to your level that are within the spell’s range. Any targeted creature that fails its Reflex save suffers 4d8 hit points of damage. The nerve disruption caused by the electricity also stuns its targets for 1d4 rounds. As a free action, the caster may choose new targets each round until the spell’s duration expires. Note that no creature may be targeted by this spell in two consecutive rounds.
Material Component: A diamond vial (worth 800 gp) filled with bottled lightning or electrolytes.