Eladrin-Elf (4e Race)

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Eladrin-Elf[edit]

Offspring of two closely related races, the noble Eladrin, and the wandering Elves.

Racial Traits
Average Height: 5'4"-6'0"
Average Weight: 130-175 lb.
Ability Scores: +2 Dexterity, +2 Wisdom or Intelligence
Size: Medium
Speed: 7 squares
Vision: Low-light
Languages: Common, Elven
Skill Bonuses: +2 Arcana, +2 History
Fey Origin: Your ancestors were native to the Feywild, so you are considered a fey creature for the purpose of effects that relate to creature origin.
Trance: Rather than sleep, you enter a meditative state known as trance. You need to spend 4 hours in this state to gain the same benefits other races gain from taking 6-hour extended rest. While in a trance, you are fully aware of your surroundings and notice approaching enemies and other events as normal.
Elven Accuracy: You may reroll an attack roll once per encounter. You must use the second roll, even if it's lower.
Fey Step: You can use lesser fey step as an encounter power.


Lesser Fey Step Eladrin-Elf Racial Power
Your eladrin heritage allows you to step into the feywild for a brief moment.
Encounter Star.gif Teleportation
Move Action Personal
Effect: Teleport up to 3 squares.


After the Elves and Eladrin were split into two separate races following the aftermath of the Drow attacks, the Eladrin inhabited the Feywild and the Elves inhabited the world. Ever since they were split they have had many disputes, and so these mixed offspring are seen as abominations.

Play an Eladrin-Elf if you want...

  • To combine the intellect of an Eladrin with the cunning of an elf.
  • To be graceful and otherworldly.
  • To hail from dual haritage
  • To be a member of a race that favors the ranger, rogue, and wizard classes.

Physical Qualities[edit]

Eladrin-elves appear almost exactly as their feykin, with the exception of their eyes. As a mark of their dual heritage, they will have odd eyes - one silver or gold, the other green, blue or brown.

Playing an Half-Elf, Half-Eladrin[edit]

Half-Elf, Half-Eladrin Characteristics: Agile, intuitive, quick, wild, deliberative, detached, graceful, magical

Male Names: Aramil, Arranis, Berrian, Dayereth, Everan, Galinndan, Hadaria, Immeral, Mindartis, Paelias, Quarion, Riardon, Soveliss

Female Names: Adrie, Birel, Chaedi, Dara, Enna, Faral, Irann, Keyleth, Lia, Mialee, Shava, Thia, Valna

Half-Elf, Half-Eladrin Adventurers[edit]

Three sample Half-Elf, Half-Eladrin adventurers are described below.

Aramil is a eladrin-elf wizard. He had studied for years trying to hone his art, but began to feel the urge to explore. He set off on an adventure with his new-found companions trying to fufill that urge.

Dara is a eladrin-elf ranger. Her love for the wild is matched only by her respect for her companions. She was driven to become a ranger by her grandfather, an wizened old elf named Inneral. When she was a child, he told her stories of his adventures and all the exotic places he visited. Those stories inspired her and led her to her current place.

Soveliss is a eladrin-elf rouge. He grew up on the pirate ship Lovely Lady - his father was the captain. Unfortunitly it was recently captured by the imperial navy. Soveliss escaped and now has vowed vengeance upon those who killed his father and took his ship. He now wants his own ship, one that will last the ages and be feared.



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