Dual Strike (3.5e Feat)

From D&D Wiki

Jump to: navigation, search

Dual Strike [General, Fighter][edit]

You are an expert skirmisher skilled at fighting with two weapons. Your extensive training with two weapons allows you to attack with both while moving through a chaotic combat or fighting a running battle.
Prerequisite: Improved Two-Weapon Fighting, Two-Weapon Fighting
Benefit: As a standard action, you can make a melee attack with your primary weapon and your off-hand weapon. Both attacks use the same attack roll to determine success, using the worse of the two weapons’ attack modifiers. If you are using a one-handed or light weapon in your primary hand and a light weapon in your off hand, you take a –4 penalty on this attack roll; otherwise you take a –10 penalty. Each weapon deals its normal damage. Damage reduction and other resistances apply separately against each weapon attack.
Normal: You may not make a `Dual Strike´.
Special: Can be found on page 108-109 in the Complete Adventurer.

Back to Main Page3.5e HomebrewCharacter OptionsFeats

Personal tools
Home of user-generated,
homebrew pages!
system reference documents
admin area
Terms and Conditions for Non-Human Visitors