Dual Strike (3.5e Feat)

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Dual Strike [General, Fighter]

You are an expert skirmisher skilled at fighting with two weapons. Your extensive training with two weapons allows you to attack with both while moving through a chaotic combat or fighting a running battle.
Prerequisite: Improved Two-Weapon Fighting (PH) , Two-Weapon Fighting (PH) ,
Benefit: As a standard action, you can make a melee attack with your primary weapon and your off-hand weapon. Both attacks use the same attack roll to determine success, using the worse of the two weapons' attack modifiers. If you are using a one-handed or light weapon in your primary hand and a light weapon in your off hand, you take a -4 penalty on this attack roll; otherwise you take a -10 penalty. Each weapon deals its normal damage. Damage reduction and other resistances apply separately against each weapon attack.
Special: When you make this attack, you apply precision- based damage (such as from sneak attack) only once. If you score a critical hit, only the weapon in your primary hand deals extra critical hit damage; your offhand weapon deals regular damage. A fighter may select Dual Strike as one of his fighter bonus feats, This feat is replaced like the Two-Weapon Fighting feat for creatures with more than two arms.

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