Drek (3.5e NPC)

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Sir Drek

CR —

LE Medium Undead
Init/Senses +8/darkvision 60ft; Listen +21, Spot +1
Languages common,elven,terran,undercommon,draconic
AC 35, touch 19, flat-footed 31
hp 135 (18 HD)
Fort/Ref/Will 16/10/16
Speed 30ft base speed, 30ft overall
Melee 3/day Touch Attack +2, Paralysis:FortDC14 1d6+2min OR Weakness:1d6 temporary Str OR FortDC14:1 Negative Level OR FortDC14: 1d6 temporary Constitution or
Melee Touch Attack +2, FortDC17 or Die, animate 1 round later under Pale Master's control
Base Atk/Grp +9/+4/+14
Abilities Str 21, Dex 18, Con —, Int 17, Wis 10, Cha 11
SQ Undead Graft, Undead Immunities, Darkvision 60ft
Skills Concentration+25,Hide+25,Knowledge Religion+11,Listen+21,Move Silently+25,Spellcraft+24
Advancement
Possessions Ring Of Protection+5,Ring of Force Shield,Bracers of Armor+8,Gloves of Dex+4,Cloak of Resistance+3

Other NPC Information

Permanent Ghost Companion: HP:105, Init+4, Spd 30ft fly perfect maneuverability, AC20 Ethereal & Material planes, DR4/cold iron, Undead, Incorporeal, Fast Heal 2, Fire& Cold resist 5, Detect Magic @will CL16, Horrific Appearance, Corrupting Gaze, Malevolence, Manifest, Atk: Eldritch Blast 7d6 60ft touch atk, Invocations: Eldrich Doom, Vitrolic Blast, Miasmic Cloud, See The Unseen, Entropic Warding, The Dead Walk, Hungry Darkness, Wall Of Gloom, Enervating Shadow, Wall of Perilous Flame. Feats: Combat Reflexes, Combat Casting, Improved Initiative, Iron Will, Lightning Reflexes. Posessions: Amulet of Natural Armor +4, Scale Mail. Fort Save+5, Ref Save+7, Will Save+14. Str13,Dex11,Int10,Wis14,Cha23.

2/day

2 Summoned Wraiths: HP:46, Init+9, Spd 30ft, fly 60ft, AC17, Undead,Incorporeal,unnatural Aura,Daylight Powerlessness, Atk: Incorporeal Touch +5 melee 1d4=1d6Con DC14resist, Feats: Alertness,Blind Fight,Combat Reflexes,Improved Initiative. Saves: Fort+1,Ref+4,Will+6. Dex20,Int19,Wis20,Cha18.

12 Summoned Shadows: HP:21, Init+4,Spd30ft,Fly40ft,AC15,Undead,Incorporeal,Create Spawn, Atk: Incorporeal Touch+7 melee 1d6temporary str dmg. Feats:Dodge. Saves:Fort+1,Ref+6,Will+6. Dex18,Int11,Wis17,Cha17.

36 Summoned Medium Skeletons: HP:11, Init+6,Spd30ft,AC13,Undead,Immune to cold,1/2 dmg from pierce & slash weapons,Atk:Claw+0 Melee 1d4+2. Saves:Fort+0,Ref+2,Will+3. Str14,Dex15,Wis12,Cha1.

1/day

2 Summoned Vampires: HP:137, Init+4,Spd20ft,AC20,DR15/+1,Vampire Abilities,Cold & Electricity Resist 20,Fast Heal 5,Turn Resist+8, Atk: Slam +23/+18/+12 1d6+8, Atk: Doublehand Longsword +29/+24/+19 1d8+16. Feats: Alertness,Combat Reflexes,Dodge,Improved Initiative,Lightning Reflexes,Combat Expertise,Power Attack,Cleave,Great Cleave,Quick Draw,Wpn Focus Longsword,Wpn Specialization Longsword,Grtr Wpn Focus Longsword,Grtr Wpn Specialization Lnogsword,6 Toughness.Saves:Fort+9,Ref+7,Will+7.Str26,Dex13,Int12,Wis15,Cha15.Posessions:Scale Mail

Spells Don't Matter, as long as he has "Create Undead" the 6th level spell



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