Dredollus (4e Race)
From D&D Wiki
Short humanoids with antenna instead of hair.
|Average Height: 4'2" - 4'8"|
|Average Weight: 100 - 135 lbs.|
|Ability Scores: +2 Dexterity; +2 Intelligence or Wisdom|
|Speed: 5 squares|
|Languages: Common, Giant|
|Skill Bonuses: +2 Perception, +2 Stealth|
|Naturally Curious: You gain one free skill to be trained at 1st level. It does not need to be from your class skill list.|
|Disciplined in Mind: You gain a +1 racial bonus to your Will defense, and you are resistant to psychic damage equal to 5 + 1/2 your level.|
|Foresight: You can use the Foresight power as an encounter power.|
|Foresight||Dredollus Racial Power|
|Studies of how creatures handle themselves in combat finally paid off! The rouge was not able to sneak by you this time.|
|Immediate Interrupt||Close burst 5|
|Trigger: The target attempts a skill check.|
|Target: One creature in burst.|
|Effect: The target takes a -4 penalty to the skill check. You gain a +2 bonus to your attack rolls against the target until the end of your next turn.|
The Dredollus are a race of scholars, being extremely perceptive (being sensitive to sounds). They are naturally curious, always wanting to see the world(s) beyond their own. In origin, they were once believed to descend from the first dwarves, but too much evidence contradicts that theory.
Play a Dredollus if you want...
- To "see" things in extreme detail.
- To be curious.
- To have a secretive family line.
- To be a member of a race that favors the Wizard, Psion, and Avenger classes.
Pronounced DRY-DELL-USS, Dredollus always have skin that has grey tones (pale grey to dark grey), and their eyes are just a solid color, with no average eye color, with no pupil or whites). They have two "Antenna" on their forehead, both for the purpose of ears and attracting mates. Females have antenna that can reach lengths of 3 inches, while male antenna can reach for 1 and a half inches. They are considered adults at age 12, and they have average lifespans of around 200 years. They are otherwise a lot like humans.
Playing a Dredollus
A Dredollus is practically the know-it all adventurer when outside his/her home, possibly knowing information that is not directly known without asking. A Dredollus has personalities similar to humans, so it seems that the Dredollus have the same views as humans.
Dredollus Characteristics: Creative, Studious, Curious, Social, Adaptable, Friendly
Male Names: Sen, Ko, Honjo, Djaaro, Heb, Ked, Majo, Herron
Female Names: Sekka, Menkarra, Jekka, Medda, Gerre', Yerne', Medda
Three sample Dredollus adventurers are described below.
Majo is a Dredollus Wizard who sees all forms of life as a learning experience, thus his racial urge of curiosity is even more important to him. Every day is seen as special in Majo's eyes, for his superstitious mind assigns meanings for the day-to-day "omens" of his life. One of his "omens" utterly destroyed his village, however, and he wants to understand the puzzle when it is complete.
Gerre' is a Dredollus Psion who has the most powerful mind in the universe, and many forces to target her for that reason. She doesn't know why she's being targeted, but searches for her mother to find out. One enemy who wants to use her, is the Mind Flayer Golxendrazz who sees her as nothing more than an abomination to destroy.
Sekka is a Dredollus Avenger who fights for the Raven Queen. Se sees her allies as pawns of the Raven Queen, to help her accomplish the goddess's goal. She is hated by many, but sees this as the price to pay to do the deed of death.