Drake, Helm (4e Creature)

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Helm Drake[edit]

Helm drakes, a species of fast and powerful reptilian predators, are so named because of the distinctive set of thick scales they have on the top of their heads. They employ their “helms” to deadly effect in combat, especially when they charge. In the wild, they range over wide territories in small groups, running down any prey, regardless of size. They are popular as mounts due to their great speed, agility, and powerful charge attacks.

Helm Drake
Level 5 Skirmisher
Large natural beast (mount, reptile)
XP 200
Initiative +9 Senses Perception +4
HP 62; Bloodied 31
AC 19; Fortitude 18, Reflex 17, Will 17
Speed 10
Basicmelee.png Head-butt
Effect: +10 vs. AC; 1d10+ 4 damage (1d10+8 on a charge).
Melee.png Barreling Charge
Effect: If it hits with its head-butt attack during a charge, the helm drake pushes the target 1 square and shifts into its former space.
Melee.png Stunning Charge
Effect: If it hits with its head-butt attack during a charge, the helm drake pushes the target 1 square and shifts into its former space, and the target is knocked prone and stunned until the end of the helm drake’s next turn.
Swift Movement
Effect: The helm drake gains a +4 bonus to AC against attacks of opportunity provoked by movement.
Lightning Charger
Effect: The helm drake’s rider gains a +4 bonus to AC against attacks of opportunity provoked by movement, and deals +4 points of damage on a charge.
Skills Athletics +12, Endurance +9
Str 20 (+7) Dex 15 (+4) Wis 15 (+4)
Con 14 (+4) Int 4 (-1) Cha 12 (+3)
Alignment Unaligned Languages -
Equipment

Helm Drake Tactics[edit]

Helm drakes rely on their speed and agility in combat, constantly staying on the move and deftly dodging any attacks launched their way. In wide open spaces, they will often charge, disengage their foe, and attempt to line themselves up for another charge. Wild groups of helm drakes will take on foes larger than themselves, but they are intelligent enough to retreat if the fight goes poorly for them.

Helm Drake Lore[edit]

A character knows the following information with a successful Nature check.

DC 15: Wild helm drakes are aggressive and territorial. The only creatures that give them pause are flying predators (like wyverns) since they cannot fight them effectively. They prefer to flee from such creatures.

DC 20: Domesticated helm drakes make for fast and deadly mounts. They allow their riders to move about the battlefield with ease and are capable of devastating charge attacks.

Helm Drakes as Mounts[edit]

A trained adult helm drake costs 2,600 gp.

Encounter Groups[edit]

Savage and civilized humanoids alike domesticate helm drakes for use as steeds. Orcs in particular like their powerful charges.

Level 5 Encounter (XP 994)[edit]
  • 2 Helm Drakes (Level 5 Skirmisher)
  • 2 Orc Berserkers (Level 4 Brute)
  • 1 Orc Eye of Grummsh (Level 5 Controller)
  • 1 Orc Drudge (Level 4 Minion)



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