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[edit] Dragoon
| “
| A soldier who combines dash and steadiness in so equal measure that he makes his advances on foot and his retreats on horseback.
| ”
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[edit] Class Traits
Class Traits
| Role:
| Defender.
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| Power Source:
| Martial.
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| Key Abilities:
| Strength, Dexterity, Intelligence
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| Armor Proficiencies:
| Cloth, leather, hide, chainmail, scale; light shield, heavy shield
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| Weapon Proficiencies:
| Simple Melee, Military Melee
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| Bonus to Defense:
| +1 Fortitude, +1 Reflex
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| Hit Points at 1st Level:
| 15 + Constitution score
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| Hit Points per Level Gained:
| 6
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| Healing Surges per Day:
| 9 + Constitution modifier
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| Trained Skills:
| Athletics (Str). From the class skills list below, choose two more trained skills at 1st level. Class Skills: Acrobatics (Dex), Athletics (Str), Endurance (Con), History (Int), Intimidate (Cha)
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| Build Options:
| Containing, Harassing
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| Class Features:
| Spring Attacks, Dragoon's Challenge, Dragon Jump
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[edit] Dragoon Overview
Characteristics: You combine fast, hard-hitting melee attack power with modest ranged attack ability, and shift easily from melee to ranged combat. You are resilient in battle, but your real strength lies in hit-and-run attacks.
Religion: Dragoons favor deities of justice and battle. They often revere Bahamut, Erathis, or Kord. Many unaligned or evil dragoons pay homage to Tiamat, the evil god of wealth, greed, and envy.
Races: Humans, halflings, dragonborn, and eladrin are all sometimes drawn to serve as dragoons.
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[edit] Creating a Dragoon
Dragoons are all capable defenders but some are better at holding back their foes while others are better at drawing them in.
[edit] Containing
You stand the line and let nothing past
- Suggested Feat: Combat Reflexes (Human Feat: Toughness)
- Suggested Skills: Endurance, Intimidate
- Suggested At-Will Powers: Impale, Jab
- Suggested Encounter Power: Pluck
- Suggested Daily Power: Pin
[edit] Harassing
You draw the enemy in.
- Suggested Feat: Powerful Charge (Human Feat: Action Surge)
- Suggested Skills: Acrobatics, Endurance
- Suggested At-Will Powers: Leap Attack, Lunge
- Suggested Encounter Power: Gouge
- Suggested Daily Power: Reckless Dive
[edit] Dragoon Class Features
All Dragoon share these class features.
Spring Attack
You can take further actions after a charge
| Dragon's Imposition
| Dragoon Attack Feature
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| You cast your dreadful gaze upon your foes.
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At-Will Martial
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| Minor Action
| Close burst 10
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| Target: Two creatures in burst
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Effect: You mark the target(s). The target(s) remains marked until the start of your next turn. A creature can be subject to only one mark at a time. A new mark supersedes a mark that was already in place. While a target is marked, it takes a -2 penalty to attack rolls for any attack that doesn't include you as a target.
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Back to Main Page → 4e Homebrew → Powers → Dragoon Powers
| Dragoon's Rage
| Dragoon Attack feature
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| You lash out at your defiant prey with deadly speed
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At-Will Martial, Weapon
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| Immediate Reaction
| Weapon
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| Trigger: A target marked by you who is two or more squares away makes an attack that doesn't include you
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| Effect: You may charge the target. Add your dexterity to the damage roll.
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Back to Main Page → 4e Homebrew → Powers → Dragoon Powers
| Dragoon's Ward
| Dragoon Utility feature
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| Those under your protection have little to fear
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At-Will Martial
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| Immediate Interrupt
| Close Burst 2
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| Trigger: A target marked by you makes an attack that doesn't include you
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| Effect: you reduce the damage by your intelligence modifier
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Back to Main Page → 4e Homebrew → Powers → Dragoon Powers
[edit] Powers
A Dragoon's powers are called exploits. You can find a list of them
here.
Back to Main Page → 4e Homebrew → Classes, Paragon Paths, and Epic Destinies → Classes[[Category:]]