Dragon Slayer (3.5e Prestige Class)

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Dragon Slayer
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Dragon Slayer[edit]

I'll mount your skull on my wall, dragon!
—I'jhar "Dragonbane," Human Dragon Slayer, 3.5e Game, 20 Jul 2012
This section is not complete, and needs to be finished. Edit this Page

A Dragon Slayer is an adventurer, typically one with a hatred for dragons and desire to eradicate them (for example, I'jhar "Dragonbane" lost his city and family to a dragon attack as a young boy). This is not a requirement to become a dragon slayer, but it's typically the reason someone would choose to pursue this path.

Becoming a Dragon Slayer[edit]

<-why characters pursue this class, what other classes they typically have, and what abilities are important->

Entry Requirements
Base Attack Bonus: +5.
Race: Any nondragon (no half-dragons).
Skills: Handle Animal 5 Ranks, Intimidate 5 Ranks, Knowledge (arcana) 5 ranks.
Feats: Power Attack or Point Blank Shot.
Special: Must have killed at least one juvenile or older dragon. Must possess a dragonbane weapon and/or a dragonhide suit of armor.

Table: The Dragon Slayer

Hit Die: d10

Level Base
Attack Bonus
Saving Throws Special
Fort Ref Will
1st +0 +2 +2 +0 <-class features gained at this level->
2nd +1 +3 +2 +1 <-class features gained at this level->
3rd +2 +3 +2 +2 <-class features gained at this level->
4th +3 +4 +3 +2 <-class features gained at this level->
5th +3 +4 +3 +3 <-class features gained at this level->
6th +4 +5 +4 +3 <-class features gained at this level->
7th +5 +5 +4 +4 <-class features gained at this level->
8th +6 +5 +5 +4 <-class features gained at this level->
9th +6 +6 +5 +4 <-class features gained at this level->
10th +7 +7 +6 +6 <-class features gained at this level->

Class Skills (2 + Int modifier per level)
Climb (Str), Handle Animal (Cha), Intimidate (Cha), Jump (Str), Knowledge (arcana) (Int), Ride (Dex), Search (Int), Swim (Str).

Table: The Epic <-class name->
Level Special
11th <-any improvements to class features gained at this level, including any bonus feats->
12th <-any improvements to class features gained at this level, including any bonus feats->
13th <-any improvements to class features gained at this level, including any bonus feats->
14th <-any improvements to class features gained at this level, including any bonus feats->
15th <-any improvements to class features gained at this level, including any bonus feats->
16th <-any improvements to class features gained at this level, including any bonus feats->
17th <-any improvements to class features gained at this level, including any bonus feats->
18th <-any improvements to class features gained at this level, including any bonus feats->
19th <-any improvements to class features gained at this level, including any bonus feats->
20th <-any improvements to class features gained at this level, including any bonus feats->

Class Features[edit]

All of the following are class features of the Dragon Slayer.

<-extraordinary class feature-> (Ex): <-class feature game rule information, including any differences in the class feature at epic levels->

<-spell-like class feature-> (Sp): <-class feature game rule information, including any differences in the class feature at epic levels->

<-supernatural class feature-> (Su): <-class feature game rule information, including any differences in the class feature at epic levels->

<-class feature->: <-class feature game rule information, including any differences in the class feature at epic levels->

<-subclass feature-> <-"(Ex)", "(Su)", "(Sp)", or "(Ps)" if applicable.->: See the archmage's "High Arcana" for an example: http://www.dandwiki.com/wiki/SRD:Archmage#High_Arcana->}} <-subclass feature game rule information->.

<-Lather, rinse...->

<-... repeat as necessary.->

Bonus Feats: <- any bonus feats gained in pre-epic levels->.

The epic <-class name-> gains a bonus feat (selected from the list of epic <-class name-> feats) every <-# of levels-> levels after <-usually the last non epic level->.

Epic <-class name-> Bonus Feat List: <-list of bonus epic feats->

Ex-<-pluralized class name->[edit]

<-What happens (if anything) if characters of this class lose an entry requirement or violate their code of conduct (if this class has one). Delete this section if there are no contingencies for continuing in this class->

Campaign Information[edit]

Playing a <-class name->[edit]

This section is not complete, and needs to be finished. Edit this Page

Combat: <-Typical role in combat->

Advancement: <-Typical advancement options for characters with this class. Include desirable multiclass options->

Resources: <-What kind of assistance members of this class can expect from each other including possible organizations->

<-pluralized class name-> in the World[edit]

This section is not complete, and needs to be finished. Edit this Page
<-Some quote from a character of this class->

<-Where characters of this class fit in a d20 world->

NPC Reactions: <-How NPCs react to characters of this class->

<-class name-> Lore[edit]

This section is not complete, and needs to be finished. Edit this Page

Characters with ranks in <-the appropriate skills-> can research <-insert prestige class name-> to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.

<-the appropriate skills->
DC Result
11 <-not so common knowledge->.
16 <-rare information->.
21 <-very rare information->.
26 <-information so obscure that members of this class might not even know it->.

<-pluralized class name-> in the Game[edit]

This section is not complete, and needs to be finished. Edit this Page

<-How characters of this class fit in the game (PC and NPC) and what roles they play->

Adaptation: <-Fitting this class in your campaign->

Sample Encounter: <-DM placement for NPC of this class->

EL whatever: <-Encounter scenario and character info on sample NPC including stat block. The CR of the NPC is typically the same as the EL for the encounter->



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