|
This page is incomplete and/or lacking flavor. Reason: No description
You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs
|
[edit] Paragon Path: Dragon Disciple
| “
|
Within me lies dormant the blood of dragons.
|
”
|
Prerequisite: Any race except dragonborn, warforged, or shardmind.
[edit] Dragon Disciple Features
- Born of Dragons (Level 11): You gain +1 bonus to AC. You are considered a dragonborn for any feat, item, or Epic Destiny that has dragonborn as a prerequisite.
- Bloodied Breath (Level 11): When you are first bloodied in an encounter you can use your Dragon Breath attack as a free action and it does not count as a use of the power for the encounter.
- Dragon Flight (Level 16): You gain overland flight with a speed of 10.
| Dragon's Breath
|
Attack 11
|
| '
|
Encounter Acid, Cold, Fire, Lightning, or Poison
|
| Minor Action
|
Close Blast 3
|
| Target: All creatures in Blast
|
| Attack: Strength + 4 Vs. Reflex, Constitution + 4 Vs. Reflex, or Dexterity + 4 Vs. Reflex
|
| Hit: 2d6 + Constitution modifier damage. Increase to +6 bonus and 3d6 + Constitution modifier damage at 21st level.
|
| Special: When you take this path, choose Strength, Constitution, or Dexterity as the ability score you use when making attack rolls with this power. You also choose the power’s damage type: acid, cold, fire, lightning, or poison. These two choices remain throughout your character’s life and do not change the power’s other effects. This power counts as the dragonborn's racial power as a prerequisite for any Feat, Item, or Epic Destiny.
|
| Dragon Wings
|
Utility 12
|
| '
|
| At-Will
|
| Move Action
|
Personal
|
| Effect: You fly a number of squares equal to your speed. You must land at the end of this movement.
|
| Frightful Presence
|
Attack 20
|
| '
|
Daily Fear, Psychic
|
| Standard Action
|
Close Burst 2
|
| Target: Each enemy in burst
|
| Attack: Strength or Charisma +6 Vs. Will
|
| Hit: 3d6 + Charisma modifier psychic damage and the targets are stunned until the end of your next turn.
|
| Miss: Half damage and no stunning.
|
Back to Main Page → 4e Homebrew → Classes, Paragon Paths, and Epic Destinies → Paragon Paths