| LA −2 |
| Slothful: A slothful creature could be lazy, apathetic, atrophied, starved, or otherwise unable to muster energy as it should.
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| LA −1 |
| Child, Variant: They are all young and inexperienced, and usually runs quite a few years short of adulthood. This template allows you to create a child character fairly easily.
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| Soulless Kittelar: Soulless Kittelars are Kittelars resurrected after being having spent all nine-lives.
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| LA 0 |
| Bonded: The Bonded is not a single creature, but instead a number of creatures, all bonded together by a ritual and a pact with an Overdeity.
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| Deathless: Unlike ordinary undead, however, deathless are undead that are animated by divine decree and, therefore, considerably more potent.
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| Drow, Half-Blood: To a Drow, when it comes to partnership, anything goes. Thus, over the years, many strange Half-Blood beings have been created.
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| Fallen Angel: A Fallen Angel is an angel that has been banished and is now no longer an angel.
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| Ghostlie:
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| Gluttonous: A gluttonous creature is capable of consuming much more than would seem healthy for a member of its race, and its weight certainly shows. They are capable and proficient enough with eating, that they have learned to use their mouths as weapons in combat.
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| Half-Forged: These are humanoids that have been given some "forged" parts.
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| Idiot Savant: Idiot Savants are humanoids that are "Different". They're catagorized by being VASTLY intelligent in spite of (Or perhaps because of) being completely unable to socialise like a normal person.
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| Shadow Grafted: A number of beings have been captured and brought into the Plane of Shadows over time. These beings and their descendants find themselves vastly magically altered.
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| Soulless: There is a chance that when a creature dies in the twisted planes it becomes soulless, it retains no memory of anything from its former life.
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| Steam Plushie: A steam plushie is a plushie that has been made to run of steam instead of magical energies.
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| Sword Wraith: Mercenaries devoted strongly enough to a life of war that they carry on in death their endless campaign of destruction.
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| Undying: Undying are humanoids that through vile magic, curses or dark pacts became undead.
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| Vampire, Methuselan: Methuselans are a race of undead closely related to common vampires.
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| LA 1 |
| Agarican: Fungal creatures with large mushrooms growing from their bodies, they are the possessed bodies of other races.
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| Avexilia-Blooded: Avexilia-Blooded are the few that have uncovered Avexilia's corpse and consumed her flesh.
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| Brain Knight: Brain Knights were once normal creatures. Then psionic demons came and mutated them.
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| Demon-Tailored Plushie: Every so often, a Plushie seeking to improve itself will seek out a demonic craftsman to reinforce its fragile body.
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| Electric Creature: Electric creatures are creatures that are found on the elemental plane of electricity, although they resemble beings found on other planes.
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| Element Magebred: Found on the elemental plain of electricity are electric magebreed creatures whom resemble those of the material plane except for their blue or yellow tinged skin and they normally have bigger, stronger builds.
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| Felis Sapien: Felis Sapiens are the result of an alchemical disaster in which the victim becomes a cat-humanoid.
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| Fire Creature: Fire creatures are creatures that are found on the elemental plane of fire, although they resemble beings found on other planes.
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| Grotesque: A Grotesque creature is just as the name suggests, Grotesque. They also posses incredible combat abilities.
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| Half-Dragon, Variant: Half-dragon creatures are always more formidable than others of their kind that do not have dragon blood, and their appearance betrays their nature—scales, elongated features, reptilian eyes, and exaggerated teeth and claws. Sometimes they have wings.
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| Half-Forged: These are humanoids that have been given some "forged" parts.
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| Heavensewn Plushie: Sometimes a great champion is needed to save the world from a Flock of Seagulls, or a horde of pie, or some other grave menace; that's where the Heavensewn step in.
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| Hellspawn: Hellspawn are creature coming from the infernal planes, they have generally red skin and horns, as well as claws.
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| Ice Creature: Ice creatures are creatures that are found on excessively cold parts of the multiverse, although they resemble beings found in warmer parts.
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| Low-Power Lycanthrope: Lycanthropes are those afflicted or naturally able to turn into half man, half animal creatures.
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| Planetouched: Template versions of Aasimar and Tieflings.
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| Plushie: For when you need plushie dragons!
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| Psionic: Every few thousand children of the non-psionic races are born different, their brains work differently, they work faster, better and somehow they just know things.
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| Rabid Plushie: A Rabid Plushie is a plushie that has turned wild, they have gained extra brawn but lack in brains.
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| Radiant Touched: They may appear colorful, saturated with bright hues and light, and some have ribbons of visible light within their body.
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| Rokurokubi: A Rokurokubi is a beast of Japanese mythology. They were often cursed women who had defied the Buddha in some way.
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| Shade Cloth Plushie: A Shade Cloth Plushie is one that lives in the dark, they are cold and devious.
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| Shadow Grafted: A number of beings have been captured and brought into the Plane of Shadows over time. These beings and their descendants find themselves vastly magically altered.
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| Skullguard: At first sight, the skullguard may appear to be nothing more than skeletons in armor, but they wield a tactical intelligence that would make the strictest generals proud and horrorified.
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| Spellborg: The creature before you seems to have had artificial grafts applied to their body. Its arms are plated with steel and stone, and magical energy flickers under it's surface.
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| Travelling Plague Carrier: The creature hovering before you is a large flaming bird, flapping its wings. Smoke comes off of it and its eyes glint darkly as it swoops at you.
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| Undead: Undead humanoids are those who have had their soul returned to their bodies after they have died. As such, they are far from mindless, but they still aren't living.
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| Vampire, Methuselan: Methuselans are a race of undead closely related to common vampires.
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| Vampire Donor: Vampire donors are not undead, but living beings who have a symbiotic relationship with the undead.
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| LA 2 |
| Drider: Drow clerics, sorcerers, and wizards who show exceptional talent are subject to a special test when they reach 6th level; those who fail become driders.
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| Eximus: Eximus creatures are commonly a random improvement in the creature, but they are just as common as the result of a breeding program to make a better warrior or creature.
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| Half-Grue: Half-grues are creatures that are for one reason or another share half their bloodline with a grue.
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| Prophet: In many cultures, some children are born with extraordinary abilities. These abilities take the form of "healing" and "second sight".
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| Shadowkin: Shadowkin creatures have cultivated a strong communion with the plane of shadow.
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| Siren: Sirens are those afflicted with a terrible curse of the sea. Much like lycanthropy, a siren can change shape into a vicious creature that preys upon the living.
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| Werepyre, Sabre: A Werepyre is a were-vampire of sorts, it can change into an animal form and suck your blood at the same time.
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| Zodiac Born: The only way to distinguish a Zodiac Born is by their Zodiac birth-mark. Zodiac Born creatures are blessed by the cosmic forces of nature and are either Clairvoyant or Psionic.
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| LA 3 |
| Half-Jinn: Half-jinni are most oft desert dwelling offshoots from nomadic or tribal cultures which come into frequent contact with earthbound genies (most often janni).
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| Jiangshi: When the soul of a deceased fails to leave its body, a jiangshi is born. Condemned to wander the lands, killing the living and devouring their life energy.
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| Mecha-Creatures: Mecha-creatures are clockwork, robotic copies of their origin of design.
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| Sireine: Sireine are amphibious creatures that are both quick, and charming.
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| Siren: Sirens are those afflicted with a terrible curse of the sea. Much like lycanthropy, a siren can change shape into a vicious creature that preys upon the living.
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| LA 4 |
| Being of Antilogic: Beings of Antilogic are pretty much the epitome of errors in logic, their very existence is a bane to all things real and they might or might not care.
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| Darkness Hound: These have humongous teeth and claws, and the black fur only covers the hard shell, not to mention the glowing red eyes.
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| Frostlich: Sometimes Frost Mages are not happy with regular Lichdom. Frostliches are comparable in apparence and ability to a regular lich. Their bones are made of pure blue cristal and their empty eyes socket have dark blue pinpoint.
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| Mournknight: A mournknight is an undead warrior, usually a fighter or barbarian but sometimes-other warrior classes became mournknights, and rarely a spellcasting class becomes a mournknight, on the day of the mourning.
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| Reworked Vampire: Vampires appear just as they did in life, although with pale skin and predatory look.
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| Wendigo: Wendigos are cursed individuals, condemned for eating the flesh of their kin whilst in a northern forest. They resemble hulking, fur-covered brutes with a thick tail and a completely bald, forward-slanting forehead.
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| LA 5 |
| Dark Seekers: It is said that the vampyre lords of Nial formed the first dark seekers from heroes who had fallen in battle with that dark realm.
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| LA 6 |
| Abyssal/Infernal: Beings submitting themselves to the Primal forces of either the Abyss(Abyssal), or the Nine Planes of Hell(Infernal).
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| Shadowen: A Shadowen is a being of pure dark magic given life. No one knows where these beings came from only that their one goal is to destroy everyone/thing.
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| LA 7 |
| Silver Children: Silver Children are mysterious beings who seek only to create more of themselves. They are not particularly intelligent, but they are very quick.
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| LA 8 |
| Enshadowed Soul: An Enshadowed Soul is a ghost that travels to the plain of shadow and dies.
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| LA 9 |
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| LA 10 |
| Demiurge Spawns: Demiurge Spawn are formidable creature, Divine Progeny of Demiurges, they are superior and are granted the power of creation. They are superior in every way to their unblessed kind.
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| LA 20 |
| Exemplar: This creature is wreathed in raw, divine essence. Exemplars are creatures that result directly from a deity's power, either forming from the aether or being purposefully created.
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| Variable LA[1] |
| Far-Spawn, Variant: A Far-Spawn creature is the offspring of creatures from the Far-Realm. Generations after the pureblood creature mated with the abberation (consentually or not), abberant traits can still appear.
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| Gargoyle, Specific: This template can be applied to a base gargoyle to create a gargoyle of specific type of stone(i.e A Granite gargoyle).
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| LA —[2] |
| Child: The child template is considered appropriate for creatures below the age of adult for that race.
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| Clockwork: Not all golems are solid stone or iron. Some are complex creations of turning gears and pressurized steam.
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| Cryptkeeper: This humanoid creature appears to be human but his eyes are a coal black and the smell of rot and death trails in the wind. As he approaches fear strings through as you feel your life drain away....
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| Dark Cloud Undead: Those who die in the tainted zone rise as Dark Cloud undead, usually zombies, imbued of necromantic intelligence and unholy strength.
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| Guardian Beast: Guardian Beasts are beings which have been altered by incredibly powerful beings, such as celestial paragons or archdevils, in order to guard something of great importance to them on the material plane.
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| Living Epic Spell: “Living Epic Spell” in an unusual template, in that it is applied to an epic spell (or in some cases, a group of epic spell effects) and not to a creature.
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| Regiment: Regiments are groups of creatures involved in a battle. This template should only be applied during a battle and should only be used with the War Rules.
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| LA?[3] |
| Abstract Plushie: An abstract plushie is exactly what its name suggests, abstract (but more abstract than normal). An abstract plushie is like, abstract × abstract.
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| Aiar:
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| Alterer Templates: An extra strong warrior, altered by magical energy.
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| Anik: Typically, aniks choose races feared for their strength, courage, swiftness, etc, usually a predator such as a lion or wolf or an animal that is famed for its self defense abilities, like a boar or gorrilla.
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| Denset: When a sukeb reaches old age after a successful career, it can become a denset.
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| Dire: The Dire template is a template variant of dire animals that already exist. They are generally tougher, more ferocious and more cunning and prevalent in battle.
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| Fey'iar:
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| Fur: When a fey'iar has healed thousands of plants and aided many creatures in need, it may choose to transform into a fur.
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| Half-Cathnakari: Half-Cathnakari are relatively easy to spot from their pointed ears and short fur. They are extremely agile and cunning, possessing a few of the Cathnakari's shadow manipulation powers. They tend towards arcane magic like their ancestors.
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| Heartless: Heartless are monsters from the plane of shadow that are drawn to the darkness in peoples hearts, destroying them and consuming their hearts, spawning more heartless in the plane of shadows and sometimes creatures called Nobodies.
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| Hollow: Hollows are corrupted souls that dwell inside their own heavily guarded and secluded plane, however they must venture beyond this in order to feed on the souls of the mortal realm.
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| Inconnu: Inconnu are supernatural beings of great power, formed from the remnants of when a person that is willing to sacrifice his body and soul to a certain love, desire or ideal, dies while striving after it.
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| Megam: When an anik reaches old age after a successful career, it can become a megam.
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| Mercurian Herald: Mercurian Heralds were appointed by the many gods to courier information upon their will, sometimes even interplanar travel was required in order to complete such tasks.
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| Mystic Revenant: Mystic revenants are created when a creature dies of mystic rot, which is spread by mystic leeches and other mystic revenants.
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| Spider, Monstrous Specific: This template can be applied to a base Monstrous Spider to create a Monstrous Spider of specific type (i.e jumping spider).
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| Sukeb: When a fur reaches old age after a successful career, it can become a sukeb.
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| Trapped One: Trapped One is a template that can be added to any corporeal creature with an intelligence of at least 13, the subject must be magically imrpisoned when this template is gained.
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| Twins: Twins are exactly what the name stands for. They have a special link between them so they have some special powers.
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| Twisted Creature: Creatures with this template have been warped into hideous parodies of their previous forms.
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| Vehicle: A vehicle is characterized and defined as an object that is controlled by one or more living creatures either from on top or within it and generally has no intelligence or wisdom of its own.
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| Vermin, Improved: Some vermin become greater than others of their species. These are improved vermin; vermin which are stronger, more dextrous and tougher than others, as well as more intelligent (even gaining the ability to take class levels).
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