3.5e Creature Instructions
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Fill in the values after the equal signs, and replace the comments or half-comments (the text starting with <!-- or <!- and ending with --> or ->) with your own descriptive text or the required text.
Be sure to create additional category tags, to indicate Type, Subtype(s), Challenge rating and Level Adjustment to help make your creature easier to find. See the example below or existing entries for illustration.
[edit] Example 1
| Human, 1st-Level Warrior | |
|---|---|
| Size/Type: | Medium Humanoid (human) |
| Hit Dice: | 1d8+0 (4 hp) |
| Initiative: | +0 |
| Speed: | 30 ft. (6 squares) |
| Armor Class: | 10, touch 10, flat-footed 10 |
| Base Attack/Grapple: | +1/+1 |
| Attack: | Heavy mace +1 (1d8) |
| Full Attack: | Heavy mace +1 (1d8) |
| Space/Reach: | 5 ft./5 ft. |
| Special Attacks: | — |
| Special Qualities: | — |
| Saves: | Fort +2, Ref +2, Will +2 |
| Abilities: | Str 10, Dex 11, Con 10, Int 11, Wis 10, Cha 11 |
| Skills: | Craft (weaponsmithing) +4, Craft (armorsmithing) +4, Craft (bowmaking) +4 |
| Feats: | Iron Will, Lighting Reflexes |
| Environment: | Any land |
| Organization: | Any |
| Challenge Rating: | ½ |
| Treasure: | Standard |
| Alignment: | Any |
| Advancement: | By character class |
| Level Adjustment: | +0 |
Additional Category tags for this entry would include:
[[Category:Humanoid]] [[Category:Human]] [[Category:CR1/2]] [[Category:LA0]]
which puts the creature in the proper Type and Subtype categories, as well as Challenge Rating and Level Adjustment categories.
[edit] Multiple Stats
If you wish to group multiple creature stats in one entry (as demonstrated below), use the parameters "#ofEntries" to specify how many creatures the entry holds (maximum 3). By default, only one is displayed.
[edit] Example 2
This example uses a werewasp from this WotC article.
| Werewasp, Humanoid Form | Werewasp, Hybrid Form | Werewasp, Giant Wasp Form | |
|---|---|---|---|
| Size/Type: | Medium Humanoid (Human, Shapechanger) | Medium Humanoid (Human, Shapechanger) | Large Humanoid (Human, Shapechanger) |
| Hit Dice: | 1d6+3 plus 5d8+15 (44 hp) | 1d6+3 plus 5d8+15 (44 hp) | 1d6+3 plus 5d8+15 (44 hp) |
| Initiative: | +3 | +4 | +4 |
| Speed: | 30 ft. (6 squares) | 30 ft. (6 squares), fly 30 ft. (good) | 30 ft. (6 squares), fly 60 ft. (good) |
| Armor Class: | 18 (+3 Dex, +2 natural, +3 studded leather armor), touch 13, flat-footed 15 | 20 (+4 Dex, +6 natural), touch 14, flat-footed 16 | 19 (-1 size, +4 Dex, +6 natural), touch 13, flat-footed 15 |
| Base Attack/Grapple: | +3/+3 | +3/+7 | +3/+11 |
| Attack: | Rapier +3 melee (1d6/18-20) or shortbow +6 ranged (1d6/x3) | Rapier +7 melee (1d6+6/18-20), or sting +7 melee (1d3+6 plus poison), or shortbow +7 ranged (1d6/x3) | Sting +6 melee (1d3+6 plus poison) |
| Full Attack: | Rapier +3 melee (1d6/18-20) or shortbow +6 ranged (1d6/x3) | Rapier +7 melee (1d6+6/18-20), and sting +2 melee (1d3+2 plus poison), or shortbow +7 ranged (1d6/x3) | Sting +6 melee (1d3+6 plus poison) |
| Space/Reach: | 5 ft./5 ft. | 5 ft./5 ft. | 10 ft./5 ft. |
| Special Attacks: | Sneak attack +1d6 | Curse of entomanothropy, poison, sneak attack +1d6 | Curse of entomanothropy, poison, sneak attack +1d6 |
| Special Qualities: | Alternate form, darkvision 60 ft., entomanothropic command, entomanothropic immunities, trapfinding | Alternate form, damage reduction 5/silver, darkvision 60 ft., entomanothropic command, entomanothropic immunities, trapfinding | Alternate form, damage reduction 5/silver, darkvision 60 ft., entomanothropic command, entomanothropic immunities, trapfinding |
| Saves: | Fort +5, Ref +6, Will +3 | Fort +7, Ref +7, Will +3 | Fort +7, Ref +7, Will +3 |
| Abilities: | Str 10, Dex 16, Con 12, Int 12, Wis 15, Cha 8 | Str 18, Dex 18, Con 16, Int 12, Wis 15, Cha 8 | Str 18, Dex 18, Con 16, Int 12, Wis 15, Cha 8 |
| Skills: | Bluff +3, Climb +3, Escape Artist +5, Hide +6, Knowledge (local) +5, Listen +8, Move Silently +6, Perform (sing) +3, Search +5, Spot +21, Survival +11*, Tumble +6 | Bluff +3, Climb +8, Escape Artist +7, Hide +8, Knowledge (local) +5, Listen +8, Move Silently +8, Perform (sing) +3, Search +5, Spot +21, Survival +11*, Tumble +8 | Bluff +3, Climb +8, Escape Artist +7, Hide+4, Knowledge (local) +5, Listen +8, Move Silently +8, Perform (sing) +3, Search +5, Spot +21, Survival +11*, Tumble +8 |
| Feats: | Alertness, Combat Reflexes, Dodge, Mobility | Alertness, Combat Reflexes, Dodge, Mobility | Alertness, Combat Reflexes, Dodge, Mobility |
| Environment: | Any | Any | Any |
| Organization: | Solitary or swarm (2-5) | Solitary or swarm (2-5) | Solitary or swarm (2-5) |
| Challenge Rating: | 4 | 4 | 4 |
| Treasure: | Standard | Standard | Standard |
| Alignment: | Chaotic neutral | Chaotic neutral | Chaotic neutral |
| Advancement: | By character class | By character class | By character class |
| Level Adjustment: | +2 | +2 | +2 |
[edit] Definition of Parameters
Any unused parameters should be deleted.
| Parameter | Description | Required | Example |
|---|---|---|---|
| style | Specifies the values of the table's css style attribute. | No | width: 100px; border: solid; margin-left: 1em; |
| width | Specifies the width of the creature table. This is complete ignored if style is set. | No | 100% |
| #ofEntries | Specifies how many creature stats are to be in this block. Min 1, max 3. | No (Defaults to 1) | 2 |
| creature, creature2, creature3 | An identifier to distinguish this creature from others in the block. | If there is only one set of creature stats (as specified by #ofEntries), no. Otherwise, yes. | Freak or Super Freak, 4th-Level Wizard |
| size, size2, size3 | The creature's size | Yes | Tiny |
| type, type2, type3 | The creature's type (and subtypes when applicable) | Yes | Undead (Augmented Dragon, Augmented Humanoid, Goblinoid, Shapechanger) |
| hd, hd2, hd3 | Number and type of hit die and bonus hit points | Yes | 3d8+9 plus 3d8+9 |
| hp, hp2, hp3 | Creature's hit points | Yes | 45 |
| init, init2, init3 | Creature's initiative modifier | Yes | +3 |
| speed, speed2, speed3 | The speed for all modes of movement the creature possesses | Yes | 40 ft. (8 squares) in chainmail; base speed 60 ft. |
| ac, ac2, ac3 | Creature's armor class and breakdown of modifiers | Yes | 20 (+2 shield, +6 armor, -1 size, +2 natural, +1 Dex) |
| touch, touch2, touch3 | Creature's touch armor class | Yes | 10 |
| flat, flat2, flat3 | Creature's flat-footed armor class | Yes | 19 |
| bab, bab2, bab3 | Creature's base attack bonus | Yes | +3 |
| grapple, grapple2, grapple3 | Creature's grapple check modifier | Yes | +10 |
| at, at2, at3 | Creature's typical preferred standard attacks | No (defaults to —) | mwk falchion +16 melee (2d4+9/18-20) or +1 longbow +8 ranged (2d6+2/x3) |
| full_at, full_at2, full_at3 | Creature's typical preferred full attacks | No (defaults to —) | mwk falchion +16/+11 melee (2d4+9/18-20) and bite +13 melee (1d4+3) or +1 longbow +10/+10/+5 ranged (1d6+1/19-20) |
| space, space2, space3 | The amount of space the creature occupies | Yes | 10 ft. |
| reach, reach2, reach3 | Creature's natural reach | Yes | 15 ft. |
| sa, sa2, sa3 | Creature's special attacks | No (defaults to —) | improved grab, rake |
| sq, sq2, sq3 | Creature's special qualities | No (defaults to —) | acid resistance 5, mettle, improved evasion |
| fort, fort2, fort3 | Fortitude save modifier | Yes | +4 |
| ref, ref2, ref3 | Reflex save modifier | Yes | +0 |
| will, will2, will3 | Will save modifier | Yes | -3 |
| str, str2, str3 | Strength | No (defaults to —) | 15 |
| dex, dex2, dex3 | Dexterity | No (defaults to —) | 14 |
| con, con2, con3 | Constitution | No (defaults to —) | 13 |
| int, int2, int3 | Intelligence | No (defaults to —) | 12 |
| wis, wis2, wis3 | Wisdom | No (defaults to —) | 10 |
| cha, cha2, cha3 | Charisma | No (defaults to —) | 8 |
| skills, skills2, skills3 | List of the creature's class skills and their modifiers | No (defaults to —) | Hide +14, Knowledge (dungeoneering) +6, Knowledge (nature) +4, Knowledge (religion) +1, Listen +10, Move Silently +19, Search +2, Spot +10, Survival +9 (+11 underground) |
| feats, feats2, feats3 | Creature's feats | No (defaults to —) | Power Attack, Combat Reflexes, Spell Penetration |
| env, env2, env3 | Typical environment in which the creature might be found | No (defaults to Any) | Temperate Forests |
| org, org2, org3 | Typical organization in which the creature might be found | No (defaults to Any) | Solitary or Pair |
| cr, cr2, cr3 | Creature's challenge rating | Yes | 1/2 or {{1/2}} |
| treas, treas2, treas3 | Creature's treasure | No (defaults to None) | Standard |
| align, align2, align3 | Creature's alignment | No (defaults to Any) | Always Lawful Evil |
| adv, adv2, adv3 | How the creature becomes advanced | No (defaults to None) | By character class or 6–18 HD (Large) |
| la, la2, la3 | Creature's level adjustment | No (defaults to —) | +3 |
