Divine Gift (3.5e Feat)

From D&D Wiki

Jump to: navigation, search
This material is published under the OGL

Divine Gift [Magical]

Allows you to use 0-level divine spells.
Prerequisite: Wis 13, Knowledge (Religion) 1 rank
Benefit: Grants you the ability to understand up to your Wisdom modifier's worth of clerical orisons (0-level divine cleric spells). Regardless of the number of orisons learned only one may be cast per day, and you must rest and memorize their cantrip as a cleric normally does. You must also choose a deity to worship, and if you act against the deity's wishes or philosophy you may have your request for orisons denied, just as a normal cleric.
Special: This feat may be taken multiple times; however, no additional orisons can ever be learned (past the individual's Wisdom modifier). Each additional time this feat is taken, the caster may prepare one additional orison per day. The total maximum number of orisons that can be cast in a single day (regardless of the number of times this feat is taken), is also limited to the caster’s Wisdom modifier.
Revised by the Netbook of Feats Review Board
--
Author: Bradley H. Bemis Jr. © Bradley H. Bemis Jr. 2000   This feat is from the NBoF, please see NBoF Credits.
NBoF Balance Rating (0 to 5 Scale)
Overall Purp Pow Port Comp Rule
4.04 4.50 4.50 4.80 3.80 2.60



Back to Dungeons and Dragons ->DnD Feats ->DnD Magical Feats.
Padlock.png This page is protected from editing because it is distributed under the OGL. Please discuss possible problems or changes on the talk page.
Personal tools
Home of user-generated,
homebrew, pages!
d20M
miscellaneous
admin area
Terms and Conditions for Non-Human Visitors